Billy Beaver

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Billy Beaver
Game data
author Kai Haferkamp
graphic Kinetic
publishing company GermanyGermany Germany : Ravensburger Spieleverlag , France : Ravensburger Spieleverlag, Netherlands : Ravensburger Spieleverlag
FranceFrance 
NetherlandsNetherlands 
Publishing year 2008, 2009
Art Skill game
Teammates 1 to 4
Duration 20 minutes
Age from 4 years

Billy Biber is the name of two skill games for children by the German game designer Kai Haferkamp that build on each other and were published by Ravensburger Spieleverlag in 2008 and 2009 . In both games, players try to remove as many tree trunks as possible from a dam without it wobbling or collapsing. They are similar to other games of skill such as Jenga , but are played with round sticks.

Theme and equipment

In both games, the players try to remove tree trunks from a stack as skillfully as possible without letting the beaver standing on it wobble or fall over.

In addition to a set of instructions, the game material consists of a river landscape with a river and two side parts (rocks), 42 or 37 logs, a beaver figure "Billy Biber" (in the version from 2008 as a plastic figure with a battery, in the version from 2009 as a wooden figure) and a stick. In the large version from 2008, the logs are also available in three colors orange, yellow and brown with corresponding discs, there is also a sticker sheet with 42 magic foil stickers (27 annual rings, 9 worms and 6 stars). In the version from 2009, which is packed in a smaller box, the river landscape is built up in the box, and in this version there are also eight bitch chips.

Style of play

Billy Beaver 2008

The game material is set up before the game. To do this, the tree trunks are put together by clicking a disc in the matching open end of the trunk. The smooth end is covered with a magic foil sticker of the corresponding color. Then the bank parts are placed on the stream part and the river landscape is built up. In the river landscape, the tree trunks are evenly built into a pile, the beaver figure is placed on top of the pile so that it lies on two trunks.

Starting with the starting player, the other players in turn try to use the stick to push a log out of the pile and remove it without the rest of the pile moving or collapsing. If this succeeds without the beaver figure slipping, the player can take the log. He then checks the sticker by heating it with his thumb. If the sticker shows annual rings, he can keep the trunk and passes the stick, if he shows a star, the player can play again. If the trunk shows a wood worm, it puts it aside and puts it back in the wood pile the next time it is built. If the beaver with a sound module slips on the stack, it starts to complain and the player has to put the removed logs back, bring all woodworm logs back into the stack and put the beaver back on top of two logs.

The winner is the player who was the first to collect two brown, two orange and two yellow trunks with annual rings or a star as symbols. Trunks with the woodworm symbol, on the other hand, are worthless.

Billy Beaver 2009

Before the game, the river landscape is set up in the game box. The logs are stacked in an even pile between the two rocks and the beaver figure is placed on top of the pile so that it stands on two logs. Each player gets two complaining chips, the starting player also receives the stick with which the trunks are to be removed.

Starting with the starting player, the other players in turn try to use the stick to push a log out of the pile and remove it without the rest of the pile moving or collapsing. If this succeeds without the beaver figure slipping, the player can take the log and pass the stick on. If the beaver slips on the stack, so that it is only standing or lying on a log, the player has to give up a complaint chip. Then the trunks removed in the train are put back and the beaver is put back on two trunks on the stack. If a player surrenders his second complaint chip, he is eliminated.

The game ends when there is only one player left who still has at least one complaint chip. The player who removed the most trunks wins the game. In the event of a tie, the player who still has the most complaint chips wins.

Versions and reception

The game Billy Biber was developed by the German game designer Kai Haferkamp and was published for the International Game Days 2008 at the German Ravensburger Spieleverlag in a German, an English (“Log Jam”), a French (“Cata Castors!”) And a Dutch version ("Bert Bever") published. In 2009 the publication followed in a smaller box as a German, French and multilingual version.

Both versions were illustrated by the Kinetic company; the editing at Ravensburger was done in 2008 by Stefanie Fimpel and in 2009 by Monika Gohl.

supporting documents

  1. a b c d e f Billy Biber game instructions , Ravensburger Spieleverlag 2008
  2. a b c d e f Billy Biber game instructions , Ravensburger Spieleverlag 2009
  3. Billy Biber , versions at BoardGameGeek. Retrieved January 5, 2019 .
  4. Billy Biber (Log Jam) , versions at BoardGameGeek. Retrieved January 5, 2019 .

Web links