Binary domain

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Binary domain
Studio Yakuza Studio
Publisher Sega
Erstveröffent-
lichung
  • Xbox 360 and PlayStation 3: February 24, 2012
  • Windows: April 27, 2012
platform Windows , Xbox 360 , PlayStation 3
genre Third person shooter
Game mode Single player , multiplayer
control Gamepad , mouse , keyboard
system advantages
preconditions
  • Operating system:
    Microsoft Windows 7 / Vista / XP
  • Processor:
    Intel Core 2 Duo @ 2.66 GHz or AMD equivalent
  • Memory:
    2 GB RAM (XP)
    3 GB RAM (Windows 7 / Vista)
  • Graphics:
    NVIDIA GeForce GT220 (512 MB)
    ATI Radeon HD 2600 XT (512 MB)
  • Hard disk: 8 GB free
  • language German, English, French, Spanish, Italian
    copy protection Steam
    Age rating
    USK approved from 16
    PEGI recommended for ages 18+

    Binary Domain (OT: jap .: バイナリードメイン, Bainarī Domein ) is a 2012 published third-person shooter from Yakuza Studio . The "Consequence System" used should ensure that the companions behave more logically.

    action

    In the year 2080, robots have become people's helpers. Robots that believe themselves to be human and are covered with real skin (called “soulless” in the game) may not, however, be made. When a soulless man shoots around in Detroit, it turns out that the Japanese Amada group has been making them for years and has been able to replace even the president's employees with robots that cannot be distinguished from humans. An international team led by US Sergeant Dan Marshall is now traveling to Tokyo to stop the production of the soulless. Shortly after arriving, however, they are discovered and involved in firefights with robots belonging to the Japanese government. The team fights their way through the slums to the higher part of the city. Finally they reach the building of the Amada group and want to provide the CEO of Amada. It turns out that he was killed by a robot he created himself. The robot then took on Amada's identity. The team also finds out that team member Faye is the daughter of a soulless. After the Amada building was destroyed, the US military wants to kill Faye. Dan prevents this in a final fight and kills his superior, who attacked Dan from a robot. From now on, Faye and Dan are hunted by their employers who want to kill all the soulless.

    Gameplay

    The game consists of linear levels set in different parts of the Tokyo of the future. At the end of a section a particularly large robot has to be defeated. The “Consequence System” ensures that the companions react better. If you z. If, for example, you do not respond to the suggestions of fellow campaigners (“Throw a grenade!”, “Give me cover!”) Or shoot at them, their fighting strength and affection for Dan is reduced. However, the companions do not leave the team. Only the main character Dan Marshall can be played. He cannot take all the companions with him at once, but all team members are together for important story sections such as important conversations. This is often explained by the fact that the team splits up at the beginning of the mission. Who the player takes, he can decide for himself. To defeat the opponents in the levels, which are made up of robots, you can choose from many weapons, e.g. B. Select shotguns, machine guns, and rocket launchers. You can equip yourself with another weapon in addition to your pistol and machine gun. Some of the bosses can only be defeated with a specific weapon.

    Optionally, voice commands can be used to control the companion.

    Reviews

    The game was received positively and above all the story was praised. The PC porting was criticized, however, because it hardly uses the mouse and the controls are poorly implemented. Problems with the mouse have been fixed in a patch. Eurogamer awarded 8/10 points, 4player 71/100 points. Gamestar.de awarded 73/100 points, editor Daniel Matschijewsky wrote:

    "If Binary Domain didn't have its comparatively unspent history, Sega's action game would be just one more game among many. Of course, the tactical shootings are a lot of fun. However, they don't really offer anything new, especially since the graphics are anything but modern. I'm still on the ball. Because I want to know where the story is taking me. And because the game knows how to deal cleverly with the tricky robot topic and is very entertaining without swinging the moral club. The latter, however, I pull the developers over the head. Who screwed up such a thing PC porting delivers, it deserves nothing else. "

    swell