Cybernoid II: The Revenge
Cybernoid II: The Revenge | |
---|---|
Studio | Raffaele Cecco |
Publisher | Hewson Consultants |
Erstveröffent- lichung |
1988 |
platform | Amiga , Amstrad CPC , Atari ST , Commodore 64 , ZX Spectrum |
genre | Shoot 'em up |
Game mode | Single player |
control | joystick |
medium | diskette |
language | English |
Cybernoid II: The Revenge is a space shooter that was developed in 1988 by game developer Raffaele Cecco for the ZX Spectrum and published by Hewson Consultants . It's the sequel to Cybernoid .
description
As in the predecessor Cybernoid , the player fights his way through three levels of a cave system full of guns and hostile flying objects with his spaceship Cybernoid in order to collect bonus items and extra weapons. New in Cybernoid II is the selection of the weapon arsenal, which the player can select with the number keys. The smart bombs, bombs for fixed targets and time bombs (delayed release) have been adopted from the predecessor.
Ports
The game was released for the following systems: Amiga , Amstrad CPC , Atari ST and Commodore 64
The game is also included on the C64 DTV .
Web links
- Cybernoid II: The Revenge at MobyGames (English)
- Review Cybernoid II: The Revenge at Kultboy
- Game description on worldofspectrum.org (English)
- Game report on gamebase64.com (English)