Game engineering

from Wikipedia, the free encyclopedia

In the context of computer game development, game engineering refers to the activity of software development to implement the game world and the rules that were previously defined in game design .

Range of tasks

The tasks in the context of game engineering fall into the field of software technology with a focus on the use of game engines , such as the Unity or the Unreal engine and game programming in general. The special features for a computer scientist include the programming integration of 3D worlds with their physical properties in a defined game concept.

Study and training

For some years now, there has been an opportunity in German-speaking countries to learn game engineering formally as a degree. The following is a non-exhaustive list of some private and public universities offering game engineering as a degree or focus:

literature