Equilibrium (game theory)

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In game theory, equilibrium is a state in which players do not deviate from their strategy of their own free will. In a two-person game, equilibria can be identified in normal form (a simplified approach) using a so-called bimatrix . The bimatrix contains external utility values ​​that are modeled by a utility function.

term

Equilibria can often be represented graphically in game theory, e.g. B. here the Nash equilibrium as the intersection of two reaction functions in the Cournot oligopoly

The concept of equilibrium originates from classical mechanics . The systems theory has generalized it to what is the state of a system called: A system is in equilibrium when it does not develop forces out of itself, alter the system state, so that a change needs to happen from the outside. In contrast to classical mechanics, the forces involved are self-organized from this point of view .

One possible task of game theory is to identify behavioral recommendations for each participant that will best enable them to pursue their own interests. In game theory language, a list of behavioral recommendations is a balance if the behavioral recommendations are consistent with one another. The first precise formulation of a concept of equilibrium in game theory can be found in a work by John von Neumann for 2-person zero-sum games published in 1928 . The further development of game theory represents the extension of this concept of equilibrium to more general interactive decision problems.

The term equilibrium gained wider popularity in game theory through the work of John Forbes Nash Jr. in the 1950s. Often only the Nash equilibrium is understood here by equilibrium , although other definitions and variants have emerged from it. What they have in common is that under equilibrium in a game the fact that the strategies of players who behave freely and rationally do not change, even if these players do not agree on anything beyond the rules of the game, such as contracts or further agreements would be the case. Equilibrium in the sense of game theory, which tries to find mathematical models for decisions, must be differentiated from other, more concrete concepts of equilibrium, such as market equilibrium . Equilibria in game theory are special forms of the Nash equilibrium, but are often given different names due to other properties.

variants

literature

  • Christian Rieck: Game Theory: Introduction for Economists and Social Scientists , Springer, Berlin 2013, pp. 155–204. ISBN 978-3322870834

Individual evidence

  1. Wolfgang Leininger, Erwin Amann: Introduction to Game Theory , p. 5 ff.