Hack and Slay
Hack and slash [ ˌhækənsleɪ ] (of English. To hack for dt. Chop and to slay for slain ) or hack and slash ( to slash for slash , slash ) is from the RPG -derived term that itself to a play or Game system refers in which the aspect of the fight is strongly pronounced and is in the foreground compared to the actual game of a character role.
The name arose from the beginnings of pen & paper role-playing games , in which there was little role-play in the actual sense of the word in the adventure books , but instead increasingly monster battles were fought, so the level up only took place by successfully killing the opponent. In LARP there is also fighting, but in this type of role-playing game, the embodiment of the character to be played is in the foreground.
The term is mainly used in relation to action role-playing games on the computer or game console . In hack-and-slay video games, it is often or primarily the player's task to kill monsters with various weapons or spells in order to get loot or to complete a quest . The term is also used as an alternative term for this genre.
Well-known representatives of the hack-and-slay genre are:
- Ultima (from 1981)
- Gauntlet (from 1985)
- Diablo (from 1996)
- Dungeon Siege (from 2002)
- Sacred (from 2004)
- Titan Quest (from 2006)
- Drakensang Online (from 2008)
- Torchlight (from 2009)
- Bayonetta (from 2010)
- Path of Exile (from 2013)
- Lost Ark (from 2020)
- Wolcen (from 2020)
- Sara Tulloch, The Oxford Dictionary of New Words: A Popular Guide to Words in the News, Oxford University Press (1991): hack-and-slay , p. 145.
- Dominique Jagusch: Authorship in Virtual Communities - Structuring the Narration Process in MUDs (Multi-User Dungeons) ( Memento from February 15, 2010 in the Internet Archive ) (PDF file, 541 KB, reference on page 17)
- 4Players-Test of "Titan Quest" with explanations on hack & slay computer games
- List of 100 Hack and Slay games on Hack-and-Slay.de, accessed on February 19, 2020