Keeping Emulation Environments Portable

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Keeping Emulation Environments Portable ( KEEP ) is an EU research project co-financed by the EU ( Seventh Framework Program (ICT-2007.4.3 Digital libraries and technology-enhanced learning (ICT-2007.4.3)) ). The project was first presented by Andreas Lange (Director of the Computer Games Museum in Berlin ) in September 2008 and is headed by Elisabeth Freyre from the French National Library.

motivation

The long-term availability of digital objects of all kinds (e.g. computer games ) in their original context should be guaranteed. Specifically, the disappearance of digital works due to planned obsolescence , abandonware and non-availability of the original execution environment (hardware, operating system) should be prevented.

Previous approaches to long-term archiving are based on the migration and porting of digital objects to new platforms. However, migration is often hardly possible due to the lack of source code ; the emulators remain .

On the other hand, a complete emulator is very complex to develop or it is difficult to port it to a new platform or another operating system . This additional effort should be reduced by a framework.

In the KEEP project, a framework for emulators is being developed which is intended to enable the most accurate reproduction possible of static and dynamic objects (e.g. text, sound, images, multimedia documents, websites, databases, video games, etc.).

project goal

The general aim of the project is to ensure the long-term availability of the cultural heritage by developing flexible access tools and storing a wide range of digital objects . KEEP should take into account all aspects, from securing the original bits on the data carriers to creating online services for end users with the help of a highly portable emulation platform that runs on all types of device. In addition to creating a software package , the project will examine how emulation-based solutions can be integrated into ongoing digital long-term archives.

Important properties of the emulation platform

Long term availability

KEEP is intended to guarantee the long-term availability of digital objects of all kinds in their original context. This should be made possible by the integration of existing and newly created emulators within the so-called emulation framework.

portability

An important property of the emulation platform in KEEP is portability . The so-called emulation framework in KEEP uses virtualization by being based on a universal, virtual machine , which enables easier portability if the target system with its operating system threatens to become obsolete.

Interoperability

The exchange between different institutions is stimulated by guidelines for the long-term archiving of digital objects, their metadata and their original context with regard to emulation.

Media migration

KEEP prepares other large-scale media migration programs through its research on the migration of existing digital objects from obsolete media to current media.

Online access

With support for remote emulation via the emulation framework, the emulation platform should provide access to digital objects at any time and any place. However, this property may not be feasible due to existing copyright law and laws for the protection of intellectual property .

Reuse of information

The emulation platform is intended to offer innovative services in order to extract or add information from the original objects as easily as possible, insofar as this is permitted by law.

financing

The total budget is € 4.02 million. Of this amount, 3.15 million come from the Seventh Framework Program (ICT-2007.4.3 Digital libraries and technology-enhanced learning (ICT-2007.4.3)) of the EU.

running time

February 1, 2009 to January 31, 2012 (3 years)

partner

The KEEP project consortium consists of:

  • Bibliothèque nationale de France , France (work package 7 - project coordination, coordination of work package 5 - integration, test and validation)
  • Joguin SAS, France (coordination of work package 4 - Portability of emulation framework)
  • Koninklijke Bibliotheek , Netherlands (coordination of work package 2 - Core Emulation Framework)
  • Computer Games Museum , Germany
  • University of Portsmouth, Great Britain (coordination of work package 3 - Meta-data research and front-end emulation framework)
  • German National Library , Germany (coordination of work package 1 - Media Transfer)
  • Cross Czech as, Czech Republic (coordination of work package 6 - dissemination)
  • Tessella plc, UK
  • European Games Developer Federation , Sweden

See also

Web links

KEEP (Keeping Emulation Environments Portable)

Related projects

swell

  1. 7th Framework Program (ICT-2007.4.3 Digital libraries and technology-enhanced learning). 2009, accessed November 30, 2009 .
  2. Official KEEP website. (No longer available online.) 2009, archived from the original on April 27, 2010 ; accessed on November 30, 2009 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice.  @1@ 2Template: Webachiv / IABot / www.keep-project.eu
  3. KEEP - project description, Nestor information database. (No longer available online.) 2009, archived from the original on October 14, 2010 ; accessed on November 30, 2009 . Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice.  @1@ 2Template: Webachiv / IABot / indi.langzeitarchivierung.de
  4. ^ KEEP - project description, German National Library. 2009, archived from the original on December 26, 2010 ; accessed on November 30, 2009 .