Nain Jaune

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Nain Jaune game board

Nain Jaune (French for "yellow dwarf"), also known under the name Lindor , is a card game for 3 to 8 people. For this you need a special playing field, which is divided into five fields. This game of French origin can often be found in inexpensive versions in game collections, but stores with precious toys also offer very elegant wood variants. The name of the game translates as "yellow dwarf"; this is used in the game to refer to the seven of diamonds.

Story of the game

Two different aspects have shaped the name of the game.

On the one hand, The Yellow Dwarf is the evil main character of a fairy tale by Baroness Marie-Catherine d'Aulnoy from 1698. On the other hand, the court jester Nicolas Ferry was also named by Stanislaus Lesczynski the Duke of Lorraine because he died at the end of his life of a tumor developed the same malevolence as the fairy tale dwarf.

Around 1760, the game developed in Lorraine and was named after the famous yellow dwarf.

Bets of the players

At the beginning of the game, each player places the following bets in the individual compartments:

  • On the diamond 10: 1 token
  • On the jacks of the cross: 2 chips
  • Queen of Spades: 3 chips
  • To the King of Hearts: 4 chips
  • On the 7 of diamonds den Nain Jaune : 5 chips

Distribution of the cards

You use a sheet of 52 cards and distribute according to the number of participants as follows:

  • 3 players, 15 cards for each, it remains in talon 7
  • 4 players, 12 cards for each, it remains in talon 4
  • 5 players, 9 cards for each, 7 remain in the talon
  • 6 players, 8 cards for each, it remains in talon 4
  • 7 players, 7 cards for each, remain in talon 3
  • 8 players, 6 cards for each, remain in talon 4

procedure

The aim of the game is to be the first to get rid of your cards. These are collected in the middle on a pile. The starting player begins by placing as long as possible a row of cards. For example 3, 4, 5, 6 ,. He says: 3 4 5 6 without 7. Then the player sitting to his left may continue with a 7, possibly adding an 8 and so on, until he too can no longer. It should be noted that the ace counts as 1 and is therefore the absolute start of a series.

If a player places a king, he has the right to start over anywhere on the scale. But if he has ones (As), it is advisable to get rid of them.

If after a player has placed a 5, no one has a 6 to add, the player who placed the 5 may continue with a 7.

If you place one of the five cards from the middle during the game, you get the contents of the compartment. If you cannot get rid of such a card during the entire game, you have to double the content of the compartment after the game. The same applies to overlooking this card.

The player who is the first to get rid of all his cards receives as many chips from the other players as the others still have points in hand. The pictures count ten points each.

If a player succeeds in placing all cards immediately on his first turn, then he has succeeded in a Grand Opéra (great opera) and he may also empty all compartments of the tableau.

Then the next round begins with the next dealer.

Process variants
If after a player has put a 5, no one has a 6 to put on it, the player who put the 5 has the right to start again anywhere on the scale.

The player who is the first to get rid of all his cards receives as many chips from the other players as the others still have cards in hand.

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