Tailor (card game)

from Wikipedia, the free encyclopedia

In some card games and in darts, Schneider denotes the clear exceeding or missing of the goal of the game.

Card games

In card games, the party that receives less than half of the points (eyes) required for a victory from their tricks is called the “tailor”. She usually loses with double rating.

Skat

When Skat are 120 points in the game, and declarer requires at least 61 of them eye to win the game. If a side reaches at least 90 points (i.e. the opponents have 30 or fewer points), then this side has played the opponent Schneider and is credited with an increased play value. The increase of Schneider is black . In this case, all tricks go to one party; the play value is even higher. To play black , the declarer or the two opponents may not take a trick, not even tricks that count as zero points.

In games without skat recording (hand game), the profit levels Schneider and black can also be announced. In open games, black is the rule . The play value increases accordingly. However, the declarer loses the game with this game value if he does not achieve the stated goal. Should the declarer himself be played tailor or black in these cases , this will not be charged additionally; so there is no in-house tailor.

Sheep head

The same applies to the Schafkopf : If the player or players (in the sense of the party calling the game) lose with 30 or fewer points, they are tailors . Non-players become tailors with 29 or fewer eyes . If the number of tricks taken (not the number of pips) is zero at the end of the game, you are black .

darts

In darts, one speaks of a tailor when the game or leg is over and the loser has not yet reached a remaining number of points from which it would be possible to end the game with 3 darts. With double-out this is 170 points, with triple-out or master-out 180 points. The term was probably adopted from Skat.

Origin and idiom

The term "tailor" comes from the medieval guild of tailoring. Tailoring was a profession that was often associated with financial difficulties. The mocking remark "a tailor weighs no more than 30 pounds ", alluding to the underweight of a tailor, was a widespread expression. People who were financially better off were thus “off the hook”. In the 19th century the term was also used in student associations. The drinking game “Lustig, Meine Sieben”, in which scissors were drawn on the table if you stayed below 30 points, called a loser a “tailor” - who then had to drink twice as much. In this context, the term was probably transferred to the then still new Skat game, which quickly spread, especially among Thuringian and Saxon students.

The slang saying from Austria “give someone a tailor” means defeating the opponent to zero. In principle, it does not matter in which discipline or in which game, but the term is mainly used for schnapps or ice stock .

mud

In some games, especially those of Austrian origin, the term is called mud and the losing party or player is 'in the mud'. Examples are the peasant tarot , the throw in , the hundred game and the Réunion . In some English sources this is incorrectly translated as 'match'.

Web links

Individual evidence

  1. Erhard Gorys : The book of games. Manfred Pawlak Verlagsgesellschaft, Herrsching o. J .; P. 11.
  2. International Skat Ordinance Point 5.2.5