Urmel's great flight
Urmel's great flight | |||
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Studio | Sunflowers | ||
Senior Developer | Armin Grimm (program), Andreas Adamek (graphics), Mark Yates (animation), Alexander Röder (music) |
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Erstveröffent- lichung |
October 1996 | ||
platform | Windows | ||
genre | Jump 'n' run | ||
Game mode | 1-4 players | ||
control | Keyboard or joystick | ||
system advantages preconditions |
Windows 3.1 / Windows 95 Resolution: 640 × 480 pixels / 256 colors |
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Age rating |
Urmels great flight is a Jump 'n' Run - computer game , which the German development studio Sunflowers Interactive Entertainment Software developed and 1996 for Windows was released.
story
The characters of the game go to the Urmel novels of Max Kruse back, its design seems to the film of the Augsburg Puppet Theater " Urmel from the ice ."
A 3-D animated film sequence shows the player in the opening credits the crash of Urmel's friend: Schusch's shoebill, which was made by the museum director Dr. Zwengelmann is kidnapped. To save him, Urmel builds a pedal-powered helicopter.
Gameplay
The player plays Urmel sitting in the helicopter. The task is to bring Urmel's friends the Waran Wawa, the Penguin Ping, the Pig Pig and Ophelia Inkblot one after the other from one platform to another in the different levels.
The physics here are reminiscent of the arcade game Joust , published in 1982 : Gravitation permanently pulls Urmel towards the earth, which the player has to compensate by pressing a button. In later levels the flight behavior changes temporarily due to wind, whirlpools or gas clouds, or permanently due to magnets or under water. In addition, later levels can only be mastered through the precise use of gliding flight .
The total of 100 levels lead through many scenarios known from the plays “Urmel aus dem Eis” (1969) and “Urmel plays in the castle” (1974): the island of Titiwu, its jungle, the city of Winkelberg, its zoo and its museum (Dino -, Knights and Egypt Department), over the woken, under water, a swamp, the cave and the volcano. The game can only be saved after completing a scenario (every 7–8 levels). A perfect walkthrough takes about three hours.
The game ends with another 3-D animation.
compatibility
The game runs fine on Windows 98 , 2000 and XP . It can be installed under Vista and Windows 7 32-bit , but cannot be played without an emulator. It cannot be installed on 64-bit systems .
Individual evidence
- ↑ Information on Urmel's big flight cd-roms.de, January 12, 2015
- ↑ Game manual
- ↑ Information on Urmel's big flight ign.com, January 12, 2015