Voxel-Man

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VOXEL-MAN representation of a human brain generated from magnetic resonance tomography data . 1998

VOXEL-MAN is the name of a program system for the generation and visualization of three-dimensional digital models of the human body from cross-sectional images from computed tomography , magnetic resonance tomography or photography (e.g. the Visible Human project ). It was developed at the University Medical Center Hamburg-Eppendorf by Karl Heinz Höhne and colleagues. Its applications range from interactive digital anatomical atlases to surgical simulators . The name is derived from the technical term voxel , which is used in computer graphics to describe the basic building block of a space-filling digital object (a "three-dimensional pixel "). Occasionally the word Voxel-Man is used as a general term for a digital body model.

Web links

Individual evidence

  1. U. Tiede, M. Bomans, KH Höhne, A. Pommert, M. Riemer, Th. Schiemann, R. Schubert, W. Lierse: A Computerized Three-Dimensional Atlas of the Human Skull and Brain . In: Am. J. Neuroradiology . tape 14 , no. 3 , 1993, p. 551-559 .
  2. ^ Karl Heinz Höhne, Bernhard Pflesser, Andreas Pommert, Martin Riemer, Thomas Schiemann, Rainer Schubert, Ulf Tiede: A new representation of knowledge concerning human anatomy and function . In: Nature Medicine . tape 1 , no. 6 , 1995, pp. 506-511 .
  3. Andreas Pommert, Karl Heinz Höhne, Bernhard Pflesser, Ernst Richter, Martin Riemer, Thomas Schiemann, Rainer Schubert, Udo Schumacher, Ulf Tiede: Creating a high-resolution spatial / symbolic model of the inner organs based on the Visible Human . In: Med. Image Anal. tape 5 , no. 3 , 2001, p. 221-228 .
  4. Bernhard Pflesser, Andreas Petersik, Ulf Tiede, Karl Heinz Höhne, Rudolf Leuwer: Volume cutting for virtual petrous bone surgery . In: Comput. Aided Surg. tape 7 , no. 2 , 2002, p. 74-83 .