Danielle Feinberg: Difference between revisions
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==Life and career== |
==Life and career== |
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Danielle Feinberg was born in [[Boulder, Colorado]] and graduated from [[Boulder High School]]. Growing up, she attended summer camps and after-school programs for students interested in computer programming and engineering.<ref name=harvardarticle>{{cite news|last=Suechting|first=Max|title=Action, Camera, Lights: Putting the finishing touches on animated worlds|url=http://harvardmagazine.com/2015/07/action-camera-lights|accessdate=January 16, 2017|newspaper=Harvard Magazine|date=July–August 2015}}</ref> She attended [[Harvard University]], where she was introduced to [[computer animation]] in a [[computer graphics]] course during her junior year.<ref>{{cite web|url=https://www.seas.harvard.edu/news-events/publications/qa/danielle-feinberg|title=Q&A with Danielle Feinberg|accessdate=January 16, 2017}}</ref> She graduated in 1996 with a [[Bachelor of Arts]] in [[computer science]]. |
Danielle Feinberg was born in [[Boulder, Colorado]] and graduated from [[Boulder High School]]. Growing up, she attended summer camps and after-school programs for students interested in computer programming and engineering.<ref name=harvardarticle>{{cite news|last=Suechting|first=Max|title=Action, Camera, Lights: Putting the finishing touches on animated worlds|url=http://harvardmagazine.com/2015/07/action-camera-lights|accessdate=January 16, 2017|newspaper=Harvard Magazine|date=July–August 2015}}</ref> She attended [[Harvard University]], where she was introduced to [[computer animation]] in a [[computer graphics]] course during her junior year.<ref>{{cite web|url=https://www.seas.harvard.edu/news-events/publications/qa/danielle-feinberg|title=Q&A with Danielle Feinberg|accessdate=January 16, 2017|archive-date=April 17, 2019|archive-url=https://web.archive.org/web/20190417034640/https://www.seas.harvard.edu/news-events/publications/qa/danielle-feinberg|url-status=dead}}</ref> She graduated in 1996 with a [[Bachelor of Arts]] in [[computer science]]. |
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After graduating from Harvard, she started working at [[Pixar]] in February 1997 as a technician managing the large libraries of data and images for rendering [[A Bug's Life]].<ref name=harvardarticle/> She has since been credited for leading work in [[visual effects]], [[technical director|technical direction]], and [[computer graphics|graphics]].<ref>{{cite web|url=https://www.imdb.com/name/nm0270665/|title=IMDb Danielle Feinberg|website=[[IMDb]]|accessdate=January 16, 2017}}</ref> |
After graduating from Harvard, she started working at [[Pixar]] in February 1997 as a technician managing the large libraries of data and images for rendering [[A Bug's Life]].<ref name=harvardarticle/> She has since been credited for leading work in [[visual effects]], [[technical director|technical direction]], and [[computer graphics|graphics]].<ref>{{cite web|url=https://www.imdb.com/name/nm0270665/|title=IMDb Danielle Feinberg|website=[[IMDb]]|accessdate=January 16, 2017}}</ref> |
Revision as of 08:11, 8 January 2024
The topic of this article may not meet Wikipedia's notability guideline for biographies. (June 2017) |
Danielle Feinberg | |
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Born | Boulder, Colorado, U.S. |
Nationality (legal) | American |
Alma mater | Harvard University |
Occupation(s) | cinematographer computer scientist |
Years active | 1997-present |
Employer | Pixar Animation Studios (1997-present) |
Notable work | WALL-E (2008) Brave (2012) Coco (2017) |
Danielle Feinberg is an American cinematographer and Director of Photography for Lighting at Pixar Animation Studios. She directed lighting for the Academy Award-winning films WALL-E, Brave and Coco.
Life and career
Danielle Feinberg was born in Boulder, Colorado and graduated from Boulder High School. Growing up, she attended summer camps and after-school programs for students interested in computer programming and engineering.[1] She attended Harvard University, where she was introduced to computer animation in a computer graphics course during her junior year.[2] She graduated in 1996 with a Bachelor of Arts in computer science.
After graduating from Harvard, she started working at Pixar in February 1997 as a technician managing the large libraries of data and images for rendering A Bug's Life.[1] She has since been credited for leading work in visual effects, technical direction, and graphics.[3]
Outside of Pixar, she mentors girls to get them interested in STEM through groups like Girls Who Code. She says yes to every talk which provides a platform to inspire and encourage girls to dreams and pursue it by getting into STEM fields.[4] In fact, the made with code, which is an initiative launched by Google, was kick started with her inspiring keynote.[5]
In 2015, she appeared in the documentary Code: Debugging the Gender Gap. In November 2015, she delivered a talk on science and art at TED talks live at New York. It was also streamed by PBS.[6]
Filmography
Feature films
Year | Title | Role | Notes |
---|---|---|---|
1998 | A Bug's Life | lead render technical director | |
1999 | Toy Story 2 | master lighting artist | |
2001 | Monsters, Inc | master lighting artist | |
2003 | Finding Nemo | computer graphics supervisor | lead development on ocean graphics unit[7] |
2004 | The Incredibles | lead lighting artist | |
2007 | Ratatouille | master lighting artist | |
2008 | WALL-E | director of photography in lighting | |
2012 | Brave | director of photography in lighting | |
2015 | Inside Out | master lighting artist | |
The Good Dinosaur | master lighting artist | ||
2017 | Coco | director of photography in lighting | |
2022 | Turning Red | visual effects supervisor | |
2025 | Elio | director of photography in lighting |
Short films
Year | Title | Role | Notes |
---|---|---|---|
2003 | Exploring the Reef | technical supervisor | short documentary film distributed with Finding Nemo |
2006 | Lifted | lighting artist | Initial theatrical release with Ratatouille |
2008 | BURN-E | lighting consultant | |
2009 | Partly Cloudy | lighting | Initial theatrical release with UP |
2020 | SparkShorts | supervising technical director |
Awards
Year | Movie | Award | Notes |
---|---|---|---|
2018 | Coco | Won Annie award | Outstanding achievement for product design in an animated feature production.[8] |
See also
References
- ^ a b Suechting, Max (July–August 2015). "Action, Camera, Lights: Putting the finishing touches on animated worlds". Harvard Magazine. Retrieved January 16, 2017.
- ^ "Q&A with Danielle Feinberg". Archived from the original on April 17, 2019. Retrieved January 16, 2017.
- ^ "IMDb Danielle Feinberg". IMDb. Retrieved January 16, 2017.
- ^ "Danielle Feinberg on getting women in STEM". YouTube. Retrieved July 12, 2017.
- ^ "Made with code kicks off with Danielle Feinberg". YouTube. Retrieved June 21, 2014.
- ^ "Danielle Feinberg at TED Talks Live". 6 April 2016. Retrieved April 16, 2016.
- ^ "TED Talk: The magic ingredient that brings Pixar movies to life". 6 April 2016. Retrieved January 16, 2017.
- ^ "Nominees for Annie Award". Retrieved December 10, 2017.