3 Skulls of the Toltecs

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3 Skulls of the Toltecs
Studio SpainSpain Revistronic
Publisher United KingdomUnited Kingdom Warner Interactive
Erstveröffent-
lichung
1996
platform PC ( Windows )
genre Point-and-click adventure
Subject wild West
Game mode Single player
control mouse
system advantages
preconditions
Windows 3.1 / 95/98, 8 MB free hard disk space
medium 1 CD
language German
Age rating
USK released from 6
information Platform independent with ScummVM .

3 Skulls of the Toltecs (German: three skulls of the Toltecs ) is a comic-style point-and-click adventure game developed by Hernán Castillo Brian and published in 1996 . It is thematically set in the Wild West and was continued in 2004 with Fenimore Fillmore - The Westerner .

action

Arizona in 1866. The unerring pistolero Fenimore Fillmore comes to the Big Town area and gets into a shootout between gangsters and a businessman who is shot several times in battle and loses a golden skull to the thieves. Lying dying, the man Fenimore can quickly tell the story of the 3 golden skulls and their importance for the search for the treasure of the Toltecs before he goes the way of everything earthly.

Fenimore sets out to find the three golden skulls, which represent the key to the treasure, and repeatedly crosses the paths of the monk Brother Anselmo, who turned to worldly wealth, and the deserted French general Lecomte , who are also after the treasure.

On his adventurous quest, Fenimore must endure many dangers, overcome obstacles and solve puzzles. On the way, for example, he encounters Indians who love firewater , a soldier's fort, underexposed deputies, hard-of-hearing telegraphists as well as Mexican revolutionaries and their amnesiac leader, whom Fenimore is supposed to help, among other things, to recapture a monastery fortress occupied by French.

With its ambience based on drawn characters and locations, the game is reminiscent of the first parts of the Baphomets curse series. The story is not overly funny, but its presentation and style skilfully ridicules stereotypes from most American westerns and several European spaghetti westerns .

Technology and control

The screen is divided into three parts - the game surface, an area for action verbs and the inventory of the character consisting of icons and pictograms, through which you can move by clicking on stylized directional arrows.

The game is controlled exclusively with the mouse. The corresponding cursor on the game surface is shown in the form of a crosshair.

Based on the SCUMM control system known from the LucasArts games, usable objects and people are displayed in color and in words in a line inserted above the action verbs and the inventory. In addition, the action verbs that match the object or person are highlighted in color, which can then be selected by right-clicking the mouse.

Other selections are made with the left mouse button. Interactions between inventory objects either with each other or with objects and people on the game surface are triggered by clicking on the respective action verb.

Since 2011, the ScummVM project has been working on a game engine for 3 Skulls of the Toltecs and completed in 2013. ScummVM can be played on dozens of other platforms.

Web links

Individual evidence

  1. Compatibility status , ScummVM