Brain teaser

from Wikipedia, the free encyclopedia

Under Puzzle is defined as a mental discipline in the form of championships or competitions is operated. The term is also used colloquially for tricky puzzle tasks .

Differentiation from the thinking game

Thinking games and brain teasers cannot be clearly distinguished from one another. The transitions from brain games to brain teasers are fluid: The Duden dictionary defines brain teasers as “the solving of puzzle-like tasks through thinking”. The basic word says that both primarily claim the ability to think . Strategy games such as checkers , chess or go or memory games such as memory are primarily game forms that are used for leisure entertainment, but can also be played as a highly demanding sport. They are “problem solving games” that “place the highest demands on concentration, memory, ability to combine and strategic intelligence”. Intellectual performance requirements arise in brain games as well as in brain sports, and competitions are held in both games and sports. They are not a clear differentiator. At most, a gradual difference in the more or less intensive involvement with the game can be made out, as it is e.g. B. is also recognizable during a football game , which can be played as a street game , but also as a professional high-performance sport.

Association

The mind sports are organized in the International Mind Sports Association .

literature

  • Bernd Badegruber: Games for problem solving. 5th edition. Veritas, Linz 2006, ISBN 3-7058-0540-1 .
  • Siegbert A. Warwitz, Anita Rudolf: Solving problems through play - thinking games. In: Dies .: The sense of playing. Reflections and game ideas. 4th edition. Schneider Verlag, Baltmannsweiler 2016, ISBN 978-3-8340-1291-3 , pp. 69-75.

See also

Web links

Wiktionary: Brain teaser  - explanations of meanings, word origins, synonyms, translations

Individual evidence

  1. Duden entry "Denksport"
  2. Siegbert A. Warwitz, Anita Rudolf: Solving problems by playing - thinking games. In: Dies .: The sense of playing. Reflections and game ideas. 4th edition. Schneider Verlag, Baltmannsweiler 2016, p. 69
  3. Bernd Badegruber: Games for Problem Solving. 5th edition, Veritas, Linz 2006