Happiness house

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Board for the Glückshaus game, Upper German, 1583 ( Bavarian National Museum , Munich)

Glückshaus is a late medieval game of chance for several players on a game board with two dice . Georg Himmelträger points to similar play elements in the Käutzchen game and Poch .

Other names for the game or variants thereof are: (Funny) Seven, Pink Lucky Pig and House of Fortune.

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Happiness house

The game board is divided into fields with the numbers 2 to 12 (sometimes without the number 4); the fields can be arranged as rooms of a house. The players in turn roll the dice, depending on the total of the pips, the following happens:

  • For all totals except 2, 7 and 12, a bet must be placed on the relevant field if it is empty. If something is already on the field, you can take it.
  • In the middle of the house - in room number 7 - there is a wedding : If you roll a 7, you have to bring a present, i. H. always place a bet on this field. The coins / chips collect on this field.
  • If you roll a 2, you have a pig : you win all coins on the board, except those on space 7.
  • If a player rolls the number 12, he is king and wins all coins that are on the game board (including those that have accumulated on the field with the 7): the field with the number 12 is therefore sometimes with a crown marked, on the other hand is completely absent on other boards, since nothing is ever set there.
  • If a board is played without a 4, then - if a 4 is rolled - either nothing happens or any previously agreed rule comes into effect.
  • Depending on the agreed rule, the stake can be the same on all fields or correspond to the value of the field (e.g. nine coins on the 9).

The game ends when all but one of the players have lost their money or on other terms agreed in advance, e.g. B. a certain number of rolled twelve.

material

The game material can easily be made by yourself. A solid, painted wooden board is suitable as a game board , and a piece of leather or linen on which the fields can be drawn is also conceivable. On some historical game boards, the playing fields were illustrated with different motifs. If you want to replay the game today, you should at least specifically mark the "event fields", even if they are just rough sketches or symbols that serve as a reminder of the rules of the game, as shown above. Stackable coins or all kinds of tokens are suitable as tokens. Approximately 5 pieces are required per person. If you want to play one of the variants with 10 fields, you have to leave out field "4" and rearrange the board accordingly. A rolled four then means, for example, "sit out".

literature

  • Walter Endrei / László Zolnay: Fun and games in old Europe. Budapest: Corvina, 1986, p. 35
  • Georg Himmelsteiger: Games. Board games from a millennium. Munich: Dt. Kunstverlag 1972, pp. 145–148
  • Barbara Holländer: Playing with the dice. In: 5000 years of dice game. Catalog for the exhibition at Kleßheim Palace from August 31 to October 31, 1999 (...). With a foreword by Günther G. Bauer. (= Homo ludens - Der spielende Mensch, 9th year, special issue 1999). Salzburg: Institute for Game Research and Game Education at the "Mozarteum" University, 1999, p. 32

Web links

Individual evidence

  1. Georg Himmel HEIFER: Games. Board games from a millennium. Munich: Dt. Kunstverlag 1972, pp. 145–148
  2. Dealers, Markets and Taverns, p. 98 ( Saga-System ) ISBN 3925698485
  3. Wurfaxt.de
  4. Erwin Glonnegger : The games book. Board and placement games from all over the world. New edition updated with the assistance of Claus Voigt. Ravensburger 2009, p. 64f.
  5. ^ Hugo Kastner: The great Humboldt encyclopedia of dice games. Baden-Baden: Humboldt 2007, pp. 110–112