Green Beret (computer game)
Green beret | |
---|---|
Original title | Rush'n Attack |
Studio | Konami |
Publisher | Konami |
Senior Developer | Naniwa no Hideo (programmer) |
Erstveröffent- lichung |
October 1985 |
genre | Shoot 'em up |
Game mode | 2 players take turns |
control | 8-way joystick ; 2 buttons |
casing | default |
Arcade system |
CPU : Z80 (@ 3.072 MHz) Sound chip: SN76496 (@ 1.536 MHz) |
monitor | Raster resolution 240 × 224 (4: 3 horizontal) Color palette: 32 |
Green Beret is a computer game that was first developed and released by Konami as an arcade game in 1985 . Outside of Europe it is known as Rush'n Attack . Several implementations for home computers and the game consoles Nintendo Entertainment System and Xbox 360 followed . The game principle is a horizontally scrolling shoot 'em up (shoot' n run) from the side 2D perspective.
Game principle and technology
The player has to control the figure of an American soldier in olive-green uniform (note: in most versions the uniform is olive, except in the NES version; there it is blue) through six levels ( three or four in ports ) and prisoners of war liberate, as well as defeat enemy groups. The direction is genre -typical to the right, and there are higher up to two platforms that are accessible via ladders. The game starts in a military base, followed by an airport, a port, a forest, a warehouse and the prison camp. At the end of each level there is a final boss who must be defeated before moving on .
In addition to shooting, the character can lie flat on the ground to avoid projectiles or jump. If a second player plays, this figure wears a red uniform.
weapons
The soldier is initially only equipped with a knife and can therefore only act in close combat. Later, however, he finds other power-up weapons, such as pistols, grenades and a flamethrower or a bazooka , which can be changed with the second button. There is also a shield that makes the character invisible.
Level of difficulty
The game has an extremely high level of difficulty, because any contact with one of the numerous opponents immediately results in the loss of a game's life. In many games of this type, only one life bar is reduced .
successor
- MIA: Missing in Action (1989, Arcade)
- Rush'n Attack: Ex-Patriot (2011, Action)
Ports
- Atari 800 (1986)
- Amstrad CPC (1986)
- Commodore 16 (1986)
- Commodore 64 (1986)
- MSX (1986)
- PC-DOS (1998)
- Sinclair ZX Spectrum (1986)
- Thomson TO7 / 8, M05 (1986)
- Game Boy Advance (2002)
- NES and PlayChoice-10 (1987)
- Xbox 360 (2010)
In addition to the simpler graphics, the implementations differ from the arcade version in several ways. Usually there are fewer levels, different weapons and different music. Even the background story is different.
Irem version 1980
In 1980 there was an arcade game of the same name by Irem , but less known and successful, which has a different gameplay. This is a game with simple 8-color graphics from the top view and a 2-way joystick.
Web links
- Green Beret in the Killer List of Videogames (English) (arcade version)
- Green Beret at MobyGames (English) (NES version)
- Lemon64 entry (C-64 version)
- Green Beret (Irem / 1980)
Individual evidence
- ↑ Review of Rush'n Attack: Ex-Patriot at Gamezone
- ^ TDB Soft
- ↑ Description of Rush'n Attack for Xbox 360 on MobyGames