Beyond Thebes
Beyond Thebes | |
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Game components (2007 game) |
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Game data | |
author | Peter Prince |
graphic |
Stephan Pöhnlein (2004), Michael Menzel (2007) |
publishing company | Prince Games (2004), Queen Games (2007) |
Publishing year | 2004, 2007 |
Art | Board game |
Teammates | 2 to 4 |
Duration | about 60 minutes |
Age | from 8 years
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Awards | |
International Gamers Award 2006: Multiplayer Finalist |
Beyond Thebes is a board game by Peter Prinz with a high luck factor. The game was first published in 2004 by the author. In 2007 it was re-published by Queen Games in a revised version.
theme
Players take on the role of archaeologists traveling across Europe collecting knowledge and equipment to unearth valuable artifacts in Egypt, Crete, Greece, Mesopotamia and Palestine.
Game objective
Each player has 3 years (with 4 players it is only 2 years) to collect as many victory points as possible. The most obvious way to get victory points is to dig up finds that bring you between 1 and 7 victory points. With the help of the finds, in turn, exhibitions can be carried out. Small exhibitions require 3 artifacts from 2 specific areas and are worth 4 victory points. Large exhibitions require 6 artifacts from 3 specific areas and are worth 5 victory points. Another way to get victory points is to take part in congresses. In addition, the greatest expertise in each excavation area is rewarded with 5 victory points at the end of the game.
Game flow
The player travels to a place on the board with his pawn and performs an action. The possible actions are different for each location. In Berlin, London, Moscow, Paris, Rome and Vienna the player can take one of the openly displayed explorer cards. On each explorer card is noted in which city you can get it and how many weeks the player has to invest for this card. The maps are primarily about specialist knowledge of the respective excavation sites. There are also general knowledge maps that can be used at every excavation site. With the help of the Zeppelin and Automobile researcher cards , the travel time between locations can be shortened.
If a player has the required artifacts, he can hold one of the open exhibitions in the cities of Berlin, London, Moscow, Paris, Rome and Vienna.
In Warsaw the player can completely exchange the card display.
In order to be able to carry out an excavation, the player must travel to the excavation site with his character, have a valid excavation license and have specialist knowledge of the excavation site. A player can only excavate one area per year. Depending on the player's level of knowledge about the excavation area and the desired duration of the excavation, the chronocle is used to determine how many excavation tiles the player is allowed to draw from the bag of the excavation site. The player can keep the found artifacts while the rubble is put back into the bag at the end of the excavation.
particularities
What looks like a Kramer track to mark the victory points is actually a time track that is divided into 52 weeks. In connection with a year marker, it marks the progress of the game and the order of play. It is always the turn of the player whose time marker is last on the timeline. So it can happen that a player has a turn several times.
target group
Beyond Thebes is a classic family game that is well suited for casual gamers due to the simple rules and the harmonious game atmosphere.
Furnishing
The material consists of high-quality processed cardboard. The game figures (archaeologists) and time stones are made of wood.
- 1 game board
- 4 archaeologists
- 4 time stones
- 1 year stone
- 85 researcher cards
- 10 exhibition cards
- 5 overview maps
- 4 chronocle
- 4 sets of excavation permits
- 155 excavation tiles (15 finds and 16x rubble per excavation area)
- 5 cloth bags
- 1 set of instructions
- 1 overview sheet
Web links
- Jenseits von Theben (2004) in the Luding games database
- Jenseits von Theben (2007) in the Luding games database
- Thebes in the games database BoardGameGeek (English)
- Beyond Thebes at Queen Games