Kandinsky Music Painter

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Kandinsky Music Painter
Basic data

developer Frank Rein,
Clemens von Reusner
operating system TOS (operating system)
category Music software
License Proprietary (restricted public domain version available)
German speaking Yes

Kandinsky Music Painter (KMP) is a computer program for the graphic, score-oriented composition, processing and analysis of musical structures that can be made to sound via MIDI . The name of the program goes back to the Russian painter and graphic artist Wassily Kandinsky (1866–1944). The hardware used is an ATARI computer ( Atari 1040 STE , Falcon) with at least one MiB RAM and b / w monitor and a MIDI keyboard or expander ( sound module ). KMP was developed by Frank Rein and Clemens von Reusner in 1987–1989 for use in schools and universities. During this time there were decisive impulses for the digitization of music through the introduction of the MIDI standard and the successful market introduction of powerful and inexpensive computers.

The basic idea of ​​the KMP consists of a combination of music-related data processing ( MIDI ) and the possibility of drawing graphic structures on the screen ( notation (music) ). The same digital code is transmitted simultaneously into the optical area (image point) and into the acoustic area ("note on"). The pixel (picture element), the image point, is defined as the smallest unit in an xy coordinate system (pitch and duration of the sound or time of use): a high tone - above, a low tone below, a long tone - several points in a row. On the MIDI side, 128 pitches are coded, which corresponds to about ten and a half octaves.

The conversion into sounds is done by scanning the drawing surface from left to right or vice versa. The speed of the sound and image output, the sound program of the synthesizer and the dynamics (music) (here: Velocity parameter in the lower work area) can be selected or changed graphically.

For drawing in the upper work area, tools are available as they are known from graphics programs: Freehand drawing, spray can, straight line , cluster (music) , Bézier curve , sine curve, ellipse . A magnifying glass and an eraser are used for the fine work. With the help of the block functions, parts of a drawing can be copied, moved and mirrored. However, KMP can also generate structures by means of random functions with changeable parameters. Standard midi files as well as graphic files can be imported and exported. It is also possible to print out the scores. The illustration shows the results of the graphic functions that can be called up at the bottom of the screen. The line in the lower work window represents the dynamic course.

KMP main page.JPG

The full version of the program is no longer available. A PD version of the program with limited functionality is available on the Internet. Programs for the STE series can be run on today's PCs with the Steem emulator .

literature

  • Carsten Albers, Johannes Magenheim, Dorothee M. Meister (eds.): School in the digital world - media-theoretical approaches and school research perspectives. VS-Verlag, Wiesbaden 2011, p. 231.
  • Peter Bickel: Music from the machine. Computer-mediated music between synthetic production and reproduction. Berlin 1992, pp. 8-82.
  • Thomas Heider: Discover music experimentally and do it yourself creatively. In: Computers and Education. 11/1993, pp. 47-55.
  • Boris Hofmann: Sound Spaces II for piccolo and tape (2000). In: Gisela Nauck (ed.): At the edges of the measure - the composer Gerald Eckert . Wolke-Verlag, Hofheim 2015, ISBN 978-3-936000-61-0 , p. 249.
  • Rolf Jahnz: How does a circle sound? A differentiation model in the "Musical Graphics" learning area. In: Music and Lessons. 10/1992, pp. 26-30.
  • Rolf Jahnz: Sounding graphics from the spray can. The Kandinsky Music Painter in class. In: The green notebooks. Issue 34. Institute for Didactics of Popular Music, Oldershausen 1992, pp. 40–41.
  • Lower Saxony Ministry of Culture (Hrsg.): Stories - Signs - Sounds - Music according to graphic notation. In: New Technologies and General Education. Volume 29 - Handout for teaching in the 5th and 6th school year, Hanover 1993, pp. 127-134.
  • Clemens von Reusner: Painted music with the computer. In: Lehrmittel Aktuell 3/1990, pp. 38–39.
  • Clemens von Reusner: Music and Graphics - The Kandinsky Music Painter program. In: Bernd Enders (ed.) With the assistance of Stefan Hanheide: Neue Musiktechnologie - Klangart Kongreß 1995. Osnabrück 1998, ISBN 3-932147-26-X , pp. 115-134.
  • Franz Riemer: arts in dialogue - exercises for synaesthetic practice in music lessons. In: Music in School. 4/2002, pp. 10-13.
  • Norbert Schläbitz: The discrete charm of the new media. Dissertation. Augsburg 1997, pp. 114ff., 259ff.
  • Norbert Schläbitz: The medium plays the music - musical metamorphoses with the computer. In: Music and Education. 05/1998, pp. 12-19.
  • Joachim Stange-Elbe: Computer and Music - Basics, Technologies and Production Environments of Digital Music. De Gruyter / Oldenbourg, 2015, ISBN 978-3-486-59031-9 , p. 343.

Web links