Manille (card game)

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Manille (maˈnɪljə, Spanish-French) is a simple card game that was particularly popular in Spain , France and Belgium in the 18th and 19th centuries . There are some variants of this game, and it is still played in parts of Belgium today, with a variant known as manilla being practiced in the Flemish part . In Catalonia , the variant Botifarra developed from the Spanish form Manilla, the variant exported to Mexico, which is known as Malilla , is also of Spanish origin .

The game is similar to l'Hombre . In this even older game, the second highest trump card is called Manille , and there is no doubt a connection between the name of this trump card in l'Hombre and the game with the same name. In the game of Manille itself, the highest trump card, in the Franco-Belgian variant the "10", is called Manille .

The principle of this game, that the top trumps are determined, has been retained up to the casino (10 of diamonds as the big casino), tarot (the Sküs) and Skat (the jack of clubs).

The manille game is mentioned in numerous time pictures and anecdotes, Friedrich Schiller z. B. played it.

Rules of the game

Depending on the country, there are different variants, which differ in particular by the strongest card. In the Franco-Belgian variant this is ten, in the Spanish variant the nine ( called Manilla ), in the Mexican variant the seven ( called Malilla ).

The manille is played by four players with 32 cards . In the Franco-Belgian variant, the order of the cards and their point value is as follows:

  • Manille (ten) - 5 points
  • Ace (called " le Manillon ") - 4 points
  • King - 3 points
  • Queen - 2 points
  • Jack - 1 point
  • nine
  • eight
  • seven

Each player receives eight cards. The beginning player chooses a trump suit or leaves this choice to his partner opposite. With each trick the color of the first card played in the trick must be followed (compulsory color). If a player does not have that suit, he can play either trump or another suit. A player must try to win the trick (compulsory trick), that is, if a player has the opportunity, he must play a stronger card (possibly also a trump card) than all cards previously played in the trick. This rule does not apply if his partner has already played the strongest card in the trick. The player who played the strongest trump card or strongest card in the suit led wins the trick and starts the next trick. At the end of a game round, the points of each pair of players are added up. In some variants an additional point is counted for each trick won, so that a total of 68 points can be achieved.

Billing

Since a total of 60 points can be achieved, for the sake of simplicity only the points of the winning party are counted. Every point that exceeds 30 is noted. Rounds are played until one party scores 101 points.

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