Mitchel Resnick

from Wikipedia, the free encyclopedia
Mitchel Resnick

Mitchel Resnick (born June 12, 1956) is an American Professor of Learning Research, Director of the Okawa Center, and Director of the Lifelong Kindergarten Group at the MIT Media Lab .

life and work

Resnick earned a Bachelor's in Physics from Princeton University (1978) and a Masters and PhD in Computer Science from MIT (1988, 1992). He worked as a science journalist for Business Week for five years , focusing on the use and benefits of computers for learning and teaching.

As a student of Seymour Papert , he developed learning and experimentation environments based on constructionist learning theories and digital technologies that promote the creative potential of children and young people. Serve z. B. programmable modules. In cooperation with the Lego company , his work group developed software. Resnick has introduced a new generation of programmable stones with cricket , which are intended to promote creative and artistic learning projects and experiments. He contrasts the catchphrase “knowledge society” with the future concept of “creative society” or “creativity society” in order to use knowledge and human potential for creative design and creative solutions to upcoming tasks and problems. The use of digital toys primarily serves the aim of releasing, promoting and developing this creative potential at an early stage.

Resnick's group developed a new programming language called Scratch in 2007 that enables children to create their own animated stories, video games and interactive works of art and publish them on the Internet. Resnick is working on further generations of programmable components and is also participating in the One Laptop per Child project .

Awards

Publications (selection)

  • M. Resnick: Turtles, Termites, and Traffic Jams: Explorations in Massively Parallel Microworlds. MIT Press, Cambridge, MA 1994, ISBN 0-262-18162-2 .
  • Y. Kafai, M. Resnick (Eds.): Constructionism in Practice: Designing, Thinking, and Learning in a Digital World . Lawrence Erlbaum, Mahwah, NJ 1996, ISBN 0-8058-1985-1 .
  • V. Colella, E. Klopfer, M. Resnick: Adventures in Modeling: Exploring Complex, Dynamic Systems with StarLogo . Teachers College Press, New York 2001, ISBN 0-8077-4082-9 .
  • M. Resnick: Technology, Games and the Creative Society . In: H. Mitzlaff (Ed.): Internationales Handbuch Computer (ICT), Elementary School, Kindergarten and New Learning Culture. Volume 1. Schneider Verlag Hohengehren, Baltmannsweiler 2007, DNB 982205945 pp. 55-70.
  • Mitchel Resnick et al. : Scratch . In: Communications of the ACM . tape 52 , no. 11 , 2009, p. 60 , doi : 10.1145 / 1592761.1592779 .

Web links

Individual evidence

  1. ^ NSF's grant A Networked, Media-Rich Programming Environment to Enhance Informal Learning and Technological Fluency at Community Technology Centers , National Science Foundation , Sep 2003.