Myth (computer game)

from Wikipedia, the free encyclopedia
Myth
Studio Magnetic scrolls
Publisher Rainbird software
Senior Developer Paul Findley
Erstveröffent-
lichung
1989
platform Amiga , Amstrad PCW , Atari ST , C64 , MS-DOS , Spectrum +3
Game engine FRED / ELTHAM
genre Text adventure
Game mode Single player
control Keyboard Mouse
medium Floppy disk, cassette
language English
Current version 1.0
copy protection Code referencing

Myth is a text adventure with graphics from Magnetic Scrolls . It was released in 1989 for various home computers and is the penultimate game created by the London-based company.

action

Myth transports the player into the mythical world of the Greek gods. Zeus , the father of the gods, calls on Olympus to perform heroic deeds without the aid of divine abilities in order to impress humanity and to push back Christianity. The player represents Poseidon , the god of the sea and Zeus' brother, who was the first to be sent into the human world. He receives the order to steal the Hades cap from Hades.

Game principle and technology

Myth is a text adventure, which means that the environment and events are displayed as screen text and the player's actions are also entered as text via the keyboard. Almost all versions show still images illustrating the scenery; only the Spectrum + 3 version has to do without any graphic background due to the limited memory. Versions with mouse support contain pull-down menus for technical game settings at the top of the screen . The Amiga version uses the built-in speech output to optionally output the screen texts as speech.

Production notes

Lead designer of the game was Paul Findley, who also took over the programming at Myth and was responsible for the successor Wonderland . The graphics were created by the in-house graphics team, consisting of Geoff Quilley, Tristan Humphries and Chris Kent. The 16-bit versions included a theme song composed by Michael Powell.

Myth never went on sale, but was produced exclusively for members of Official Secrets, a British adventure game club. The game's disks have been personalized with the member's name and membership number and given a code that has been referenced in the game. The club was founded by Tony Rainbird, who was also the founder and CEO of Magnetic Scrolls publisher Rainbird Software and previously financial advisor to Magnetic Scrolls.

Due to the unusual distribution channel, Myth is significantly smaller than other Magnetic Scrolls games. It contains about 30 explorable locations and only four still images.

reception

The British Zzap magazine praised the game's writing style, graphics and parser , but noted that it was quite easy to solve for experienced gamers. Your Amiga found the game to be "moderately interesting and totally inconspicuous" and criticized the inadequate use of the Amiga's graphics capabilities. The German ASM magazine praised the story, atmosphere and the “stylistically excellent, funny texts”, but criticized “rough and clumsy” graphics and the parser.

magazine Rating link
Amiga format 87% link
ASM 10/12 link
Zzap 76% link

Web links

Individual evidence

  1. Entry at Mobygames. Retrieved March 15, 2015 .
  2. Myth on IFLegends.org. Retrieved March 17, 2015 .
  3. Commodore User April 1989, p. 57, available online
  4. Zzap # 054, October 1989, p. 31, available online
  5. Your Amiga January 1990, p. 33, available online
  6. ASM 10/1989, p. 136, available online