Paku Paku
Paku Paku | |
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![]() Components of the game Paku Paku |
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Game data | |
author | Antoine Bauza |
graphic | Agence Cactus |
publishing company | Ravensburger Spieleverlag GmbH |
Publishing year | 2017 |
Art | Party game, game of skill |
Teammates | 2 to 8 |
Duration | 10 mins |
Age | from 8 years |
Paku Paku is a simple game of dexterity and dice by the French game designer Antoine Bauza , which was published by Ravensburger Spieleverlag in 2017 . It's a game for two to eight players who have to try to build kitchen towers and get as few negative points as possible.
Style of play
With Paku Paku , the aim is to pass as many dice as possible to the other players as quickly as possible and to build up a stack of dishes in the event of a missed throw without it tipping over. The winner is the player who collects the fewest penalty points. It is based on a theme based on the Kung Fu Panda , in which the players take on the role of hungry panda bears. The game material consists of five dice, a table top, 24 crockery boards (eight plates, bowls and mugs each) and 40 penalty points with the values 1, 2, 3 and 5.
Game flow
At the beginning of the game, the dice are distributed as evenly as possible to the other players. The table top and the dishes as well as the penalty points are placed in the center of the table. There is no starting player in the game and all players begin to roll all dice in front of them at the same time. Whenever you roll one of the numbers 1 or 2, nothing happens in this phase of the game and the dice are rolled again. If you roll a green panda, you can pass the corresponding dice to the next player in clockwise order. In the case of a red pile of dishes, the player must place any piece of dishes on the central pile of dishes without it falling over.
The first player who has to stack a piece of crockery can place it directly on the table top. All following players must put their pieces of crockery on the stack that forms, whereby, depending on the rule variant, any item may be chosen or two identical pieces of crockery may never be placed on top of each other. If the player succeeds without the tower falling over, he continues to roll. If the tower falls over, the first to see it shouts "Paku Stop" and all players end their throws. The player who caused the tower to topple now throws all dice in front of him and receives the number of penalty points that corresponds to the sum of the numbers thrown. Then he calls "Paku Paku" and all players start to throw again.
The game ends as soon as a player has collected 10 penalty points and thus loses the game. The winner is the player with the fewest penalty points. In the event of a tie, there is a duel of crockery stacking, in which the potential winners each have to stack one item of crockery one after the other. The loser of the duel is the one in which the tower falls first.
Expenses and reception
Paku Paku was developed by the French game designer Antoine Bauza and published in a German and a multilingual version in 2017 by the German Ravensburger Spieleverlag for the Nuremberg Toy Fair .
supporting documents
- ↑ a b c d e f Official rules of the game for Paku Paku , German version 2017.
- ↑ Versions of Paku Paku in the BoardGameGeek database; accessed on December 24, 2017.
Web links
- Paku Paku on the Ravensburger website
- Paku Paku in the board game database BoardGameGeek (English)
- Paku Paku in the Luding games database
- Paku Paku , review at hall9000.de
- Paku Paku , review at spielkult.de
- Paku Paku , review at brettspiele-magazin.de