Shipka pass

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Schedule of the game Shipka Pass

Schipka-Pass , also Schipka-Pass, is a board game or running game for several players. You need one dice (D6) and one pawn per player. The origin of the game, or at least its name, is related to the battle of the Shipka Pass during the Russo-Ottoman War (1877–1878) , but details are not known.

Game description

The game is played on a board with 25 (according to Jahn) or 35 (according to Blachetta) fields. The fields are arranged in a semicircle and numbered consecutively. One or more of the fields are highlighted, they count as the eponymous Schipka pass . In the 25-field variant, this special field is in the middle (field 13); in the 35-field variant, the 7, 13, 18, 23 and 29 are the pass fields. They divide the characters' path into individual sections.

The aim of the game is to first overcome the Schipka pass and then to get over the last space (25 or 35). The optimal number of players is 6–12.

First of all, all the pawns are in front of the first field (outside). A player begins and the dice are rolled one after the other and the pawn moves as many spaces as the number of pips indicates. Opposing pawns on the space on which the pawn lands are captured and must go back to the first space of the section: In the area in front of the Schipka pass on space 13, captured pawns must go back to space 1. Figures that are on the first space of a section (for example on field 14, directly behind the passport) must go back to the last field of the previous section (in the example: field 12). If you land exactly on the Schipka Pass or on the last field (25 or 35), you also have to go back to the first field of the previous section. If there is another piece on the field to which a captured piece has to retreat, it is captured in turn and must return.

The game ends when the penultimate player crosses the last field.

variants

Alternatively, the 25-field variant can be played with several Schipka-Pass fields. Two of these are on fields 8 and 16, three on 6, 13 and 19.

Another variant is that not the defeated player but his own has to return to the starting field or the Schipka pass.

literature