Shock

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The Schocken is a particularly in Westphalia and Rheinische popular dice game , which in pubs as a drinking game played by at least two players. It is common for the loser of a game to pay for the next round of beer. In Hesse this game is also known as Jule , in Lower Saxony also as Mörkel or Knobeln , in Schleswig-Holstein and Hamburg as Maxen and in the city ​​region of Aachen as Mieren (not to be confused with Mäxchen ). The mirrordescribes it as the dice game of the district .

manual

The way of playing differs from region to region, so only one of any number of variants is described in more detail here. Deviations, if known, are added as a supplement in brackets .

Preparation / game material

Shock cutlery with 13 penalty stones, including the larger marker stone of the 1st half

Each player receives a dice cup and three six-sided dice . Furthermore, for the distribution of the "penalty points" 13-17 game pieces or beer coasters are required, as well as ideally an additional, different marker stone, which in Saarland is called a Huub (often a half-broken beer mat). The latter is used to mark the loser of the first half . So-called cutlery is often used, which consists of the game pieces and a device for storing them.

Structure of the game

An entire game consists of two halves , if necessary an additional final , a kind of play- off , if the halves were lost by two different players. A half or the final consists of at least one, but usually several, game rounds and is then over as soon as one of the players has collected all the game pieces. This player has lost that part of the game.

If a player loses both halves of a round, it is usually called a gunshot. In Bremen / Lower Saxony this is called a “smooth walk”. On the Moselle this is known as GD (Grande Durchmarsch), in the Sauerland it is called “double eagle”.

Game play of a half or the final

In a single round the dice are rolled in turn. It is started by the player who lost the previous round. If the game is freshly started, you can simply roll the dice to decide who starts. The first player can now, after all players have made their first throw, without turning their dice cup, up to three times in total. Regardless of the number of throws, it is crucial that the last throw made by the following players remains hidden by the cup. For the first player this is only binding for the possibly third throw. So if the first player decides to “leave” the first throw, it is not clear to the others which numbers are hidden under their own cup. The number of throws specified by the first player is binding for all other players and may not be exceeded in this round.

If the first player decides to continue playing after looking at his first throw, it is his free decision whether, and if so, which and how many dice he leaves on the table in order to achieve the highest possible total throw after his last throw to obtain. If his cup is turned over for the third time or if he has decided ahead of time that his overall throw is sufficient, it is the next player's turn. Unless a single throw is required, he now turns his cup and looks at his first throw. After that, the sequence is the same as for the first player until the round is over with the last throw of the last player.

Finally, one after the other is "revealed" and it is checked which player has the highest or lowest total throw. In the event of a match, the later throw of the round is considered to be "added" (often used phrase here: "Mit ist Schitt") and thus as inferior (unless he manages the same throw with fewer throws). Now the highest throw determines the number of penalty points (see table below) the player with the lowest throw receives. As long as there are still game pieces in the original stock, they will be distributed from it, after which the loser of a round receives his penalty stones from the corresponding winner. The corresponding player places the penalty stones received face up in front of him. If there are not enough stones left in the stock or at the winner, the loser only receives all stones that can still be awarded by the winner.

An exception is the so-called shock out (1,1,1 - see table), in which the loser immediately receives all penalties and has thus lost half or the final.

  • When all the game pieces have been distributed from the stock, only those players who have already collected penalty points have to play half of the game.
  • The final will only be played by the two players involved.

Evaluation of the litters

The following applies in ascending order:

designation Examples Number of penalty stones Designation in the Rhineland Designation in Hessen Designation in Westphalia Designation in the Palatinate Designation in SH / HH Name in Saarland Designation in Lower Saxony
Easy throw 2.2.1 (or 5.2.1); 6.2.1 ... to 6.6.5 1 penalty stone House number (2,2,1 is also known as "DDR-Schock" or "Honecker", in the Düsseldorf to Cologne region also as "Schalke") Simple throw (2,2,1 is also known as "Pipi" or "Honecker", in Franconia also as "Philipp") 3,3,1 is also referred to as the “record” in Porta Westfalica in East Westphalia

In the Münsterland (Lüdinghausener area) the lowest litter (2.2.1) is called Willi Landgraf

number number

(2,2,1 is also called "Mini Max")

number The person who rolls the dice must announce:

"I am a beautiful girl"

Streets 1,2,3 ... to 4,5,6 2-3 penalty stones Street (or stroke) Street Street, street Street Street Street (or stroke) Street
Generals 2.2.2; 3,3,3 ... to 6,6,6 3 penalty stones Bombe, Jenny, Ochse, Pasch (6,6,6 also as "three Germans") Three thick ones, Jenny, the mother's name and the height of the number (Elke 4) Kacka, General, Pasch, Drei Harte, General Major, bomb Bock, Brattsch, Jenny Harder General (pronounced), Jenny general
Shock 2 to 6 1,1,2; 1,1,3 ... to 1,1,6 2 to 6 penalty stones,
depending on the amount of shock
Shock 2 to 6 (shock 2 is also known as "shock doof") Max 2 to 6, shock 2 to 6 (shock 2 is also called "shock doof") Shock 2 to 6 (shock 2 is also known as "shock doof" or as "strawberry shock") Shock 2 to 6 (shock 2 is also known as "shock doof") Max 2 to 6 Shock 2 to 6 (shock 2 is also known as "shock doof") Shock 2 to 6 (shock 2 is also known as "shock doof")
"Shock Off" 1,1,1 all penalty stones “Shock Out”, Out, Outie out, Meier-Out, Autobahn "Shock Out", off, shock, bog, air shock Out / Aus or Shock Out / Aus, Air Shock (if scored in one throw) "Shock Off" or "Off" General or Max Aus Shock off "Shock Out" or "Shock Laule"
block 6.4.1 0 block

Special features and additional regional rules

Evaluation of the litters

There are several variants when evaluating the streets: in the first case they are sorted in ascending order (2,3,4 higher than 1,2,3 etc.), in the second case all streets are equivalent. There is also the variant in which the street that is rolled first is rated higher. The variant that the value of the street is based on the throw with which it was achieved is also widespread (the street in the first throw is higher than the street in the second throw).

In some regions the litter 4,2,1 is called Jule or also sharp seven . It is ranked between shock-six and shock-off and assessed with seven penalty stones.

By the standard rules, 2,2.1 is the worst throw. However, it has different meanings from region to region. In the vicinity of Trier , where he is called the Hille , a player who throws him “hand” must immediately spend a round. In other regions 2,2,1 is considered Neuner which is classified as the second highest throw and rated nine criminal stones. In the Westphalian region, this throw is also rated as a seventh (seven penalty stones) and the throw 3,3,1 as an eight (eight penalty stones) in some regions . In the East Westphalian region, this litter is also known as a hooker and is awarded nine penalty stones.

Regional differences exist in the evaluation if a shock 2 and a general were thrown as the highest throw in a throwing round. Depending on how the rules are interpreted, the general is rated as a higher throw, as he has a value of three pieces (compared to the two pieces of shock 2).

Regional evaluations and additional rules

Dortmund

In Dortmund, two halves with 13 lids each are usually played. The first half is played at the beginning and then the second half. If a player loses both halves, he has lost the game. If two players lose one half each, they must play off a loser. Players who are inattentive and not paying attention can also re-roll themselves into games from which they were eliminated after the lids were distributed from the tree. This also applies to the decision about the overall game.

Additional drafts and designations

The first round often starts classically, i.e. H. only shocks apply. The additional throws 4,2,1, 2,2,1 and 3,3,1 are announced before the game by the respective loser of the preliminary round in order to maintain their value. Then you get 7 penalty stones for a Jule (4,2,1) loser, 9 penalty stones for a Kurler Busch (2,2,1) and 10 penalty stones for a three-thirty-one (3,3,1).

If the 2,2,1 was not announced and thus the worst roll in the game is, it is called a hooker, cucumber or Lünen-Süd . In some pubs, the litter Jule is referred to as Bochum's disease and rejected. There is also the variant with 2 dice, in which the third dice is fictitious and must be added to the player's own calculation. Example: 6, 4 rolled + fictitious 5 = street. The shock off is colloquially known as the twelve-lid trick or the thirteen-lid trick . The general is sometimes referred to as a bomb . The shock 2 is often called shock stupid .

Pick

In some puzzle rounds, it is announced before the game whether the game will be played with or without picking. With the former, additional throws, streets, generals and number throws may be thrown together. With others, the throws that are thrown out of the hand count more depending on the eye level.

E.g. picking: Player 1: 3,3,3 (merged), Player 2: 2,2,2 (out of hand) - Player 2 lies with his general-2 lower than 1 with his general-3 and loses

Example without picking: Player 1: 3,3,3 (merged), Player 2: 2,2,2 (from hand) - Player 1 has picked and thus only the number value 3,3,3, while 2 has a general -2 has.

Blind

In the case of blind, the first throw is thrown, blind announced and then picked up at the end of the round. It may not be thrown a second time by the player who called the blind. The throw counts as the highest throw twice in penalty stones.

further game changes

In puzzle rounds, depending on the announcement of the loser, there is seldom a change to other dice game variants such as lies or bad-16 .

Bochum

In some Bochum pubs there is a variant with 27 penalty stones.

In addition, a variant is played in which 2,2,1 is referred to as "baby shock". If this throw is thrown out of the hand in the final in the last round, it even stabs a "shock out" and is called a "baby shock out hand".

Soest

In Soest, Westphalia, there is an intensified form of “shocking or puzzling”, the so-called “Bördeschock”. In a modification of the normal rules, sixes may be collected here and turned into one or two ones in later throws if two or three sixes are reached. In addition, it is even allowed to turn in the third and actual last throw if at least two sixes were thrown in this throw. As a result, in extreme cases it can even happen that the dice can be rolled up to 5 times. These rules and a few other minor rule changes lead to a rapid pace and a significantly faster end of the game.

Casting-6

The litter 61x has a special position in shock sport, where x stands for a 2, 3, 4 or 5. The variant of laying out the 6 and 1 and receiving a shock with another 6 or 1 thrown is called “Gießen 6” in the districts of Central Hesse. From a stochastic point of view, it should be noted here that the variant in which only the 1 is collected and the remaining two dice are re-rolled is slightly more promising. Nonetheless, the "Gießen 6" is a very common style of play and can be an advantage when there are several players in late position.

Lower Saxony

A block rule was introduced in Lower Saxony. So you can be blocked when throwing a 6-4-1 and you are "out of the valuation" for the round. The block does not have to be used, you can e.g. B. in one on one, also distribute the penalty point that can be awarded if the other is lower. As a rule, however, one does not “cheat” a block; d. H. you don't leave it idle, no matter what.

The "Kappelhoff in the First"

In Oldenburg the combination of 1-2-5 in the first litter has a special meaning and is called "Kappelhoff in the first". This combination in the first litter leads directly to a penalty (schnapps). The combination is unfavorable, since all other combinations with 1-2-x (1-2-1, 1-2-2, 1-2-3, 1-2-4) have a relatively high importance in the game.

Throwing type

Throws that are made without placing one or more dice are called hand throws. Streets and generals are often only considered as such if they have been reached by hand. Streets and generals that are thrown together are then treated and counted like a simple roll. In many places a shock out of hand (also natural shock) is rated higher than a shock out that was caused by putting dice out.

In the case of a blind throw , the player who submitted the throw can announce “blind” before lifting the cup. Once this has happened, the highest throw achieved is rated with twice the number of penalty stones.

Handling the dice

In many cases, one of two sixes may be turned into a one, provided that both sixes were scored in one throw and the throw was not the last of the player. The second six must then be put back in the cup for the next throw. Similarly, if there are three sixes from a throw, they can be turned over to two ones.

In many places, dice that have been put down may not be returned to the dice cup in the same throwing round. The rule is also widespread that only ones may be put out and then not put back into the cup.

If a player drops his dice, this is usually punished with the loss of a game round or the spending of a drink round (in the Rhineland mostly schnapps round). In some regions this is punished with an agreed number of stones (usually 2).

Annual open championships

Since 2005 the old men of TuS 05 Oberpleis have been organizing an open championship in shock. It has taken place annually in Hennef since then .

  • The first edition took place on April 16, 2005. The individual winner was Thorsten Henseler, ahead of Klaus Otto in second and Michael Schütte in third. Team winners were “Oberhau immis bis op eene” ahead of “Kaasseler Böcke” and “Stammdisch Schnapp Aahn 1”.
  • The second edition followed on May 13, 2006. The individual ranking was won by Daniel Spürkmann (Niederkassel-Rheidt) ahead of Siggi Lauer (Karlsruhe) in second and Käthe Frohnapfel (Dinslaken) in third. The team classification was won by the “Beachschocker” (Niederkassel-Rheidt) ahead of “Din A4” (Dinslaken) and the “Creativ Schocker” team (Karlsruhe).
  • The third edition on March 17, 2007 was won by Georg Palmersheim (Bonn-Pützchen) ahead of Stefan Olzem (Bonn) and Jennifer Schomburg (Cologne). The team ranking was won by the “TC Siebengebirge” (Königswinter) ahead of “Jeschoggde” (Bonn-Pützchen) and the “Holtischockern” (Dinslaken).
  • The fourth edition took place on April 19, 2008. Markus Müller was the winner in the individual ranking ahead of Andreas Baumgart and Thomas Roters. The team winners were the "Ochtruper Standarten" before the "Club der toten Knobler". Third place went to the "Eburonische Sachsenschocker Erkelenz".
  • The fifth championships were held on March 21, 2009. Lars Kokoscha from Essen won the tournament ahead of Michael Lenz and Hubert Rahmen. The team ranking was won by the "TC Siebengebirge" ahead of the "Knobelclub 55kaputt" and the "Eburonische Sachsenschocker keV Erkelenz".
  • The sixth championships took place on March 20, 2010. Simon Lüttgen won the individual ranking ahead of Franz Sistig and Helmut Rahner. In the team classification, the "Youth Group '77 Otzenhausen " from Saarland won ahead of the "Friday Love" team and the "Schockklub Winden".
  • The seventh championships took place on April 2, 2011. Elbe Bougruine won the individual ranking, ahead of Bastian Scheffer. Third place went to Mathias Nehen. "The Fabs" won the team ranking, ahead of the "Schockfreunde (n) Hilden" and the "Knobelfreunde (n) Hillershausen 1"

- the 3rd Rhein-Sieg championship was won by Robert Reifenrath (Schock-Sport-Vereinigung-Römertal)
- the 4th Rhein-Sieg championship was won by Lukas Engelbert

literature

  • Thomas Mania: Weisste was - 'nen schnapps ?: the restaurant as a communication center: theory and practice using the example of a Dortmund residential area , Waxmann Verlag, 1997, ISBN 3-89325-500-1 .

Individual evidence

  1. Klaus Brinkbäumer: The boss and his boss. In: Der Spiegel. No. 41, October 6, 2003.
  2. Gronemann, Peter., Habig, Johannes ,: Dortmunder Wortschätze . 6th edition Mayer, Dortmund 2010, ISBN 978-3-87519-241-4 .
  3. Goosen, Frank, 1966-: Radio Heimat: Stories from home . 4th edition Eichborn, Frankfurt am Main 2010, ISBN 978-3-8218-6072-5 .
  4. ^ Page of the organizer of the German championships

Web links