Spider poison and toad slime

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Spider poison and toad slime
Game data
author Klaus Teuber
graphic Gabriela Silveira
publishing company Cosmos games
Publishing year 2012
Art Board game
Teammates 2 to 4
Duration 20 to 30 minutes
Age from age 6

Awards

Spider poison and toad slime is child's play by game designer Klaus Teuber . The game for two to four players, ages six and up, takes around 20 to 30 minutes per round. It was published by Kosmos Spiele in 2012 and was nominated for the Children's Game Critic Award 2012.

Theme and equipment

The game is about brewing magic potions in a witch's kitchen and collecting the necessary ingredients. In addition to the instructions, the contents of the game box consist of:

  • a game plan
  • 25 magic chips
  • four pawns (witches)
  • seven monsters
  • a cube with ingredient symbols
  • 23 ingredient cards, 5 of which are goblins
  • 42 Order of Witches
  • a magic kettle with cover

Style of play

To prepare for the game, the magic chips are distributed on the game board, then the ingredient cards are shuffled and placed face down around the game board. The players each choose a color and receive the corresponding pawns, which they place next to any magic chip with only one hole, with only one pawn per chip. The orders of witches are placed in four piles on the corners of the board, the monsters and the cauldron are placed next to the board. One of the monsters comes upside down in the cauldron, which is then covered.

At the start of the game, the starting player turns over 10 the face-down cards and lets all players see which motifs they are showing. Then they are covered again and the players in turn begin their moves. The players try to win the magic chips. To do this, you have to uncover one to five correct ingredient cards corresponding to the number of holes on the chips. The desired ingredients are each rolled individually, then the player can reveal one card each. If the symbol of the revealed card corresponds to the die symbol and the player only needs one ingredient, he can take the chip. In the case of magic chips with several holes or the five-pointed star (5 ingredients), he has to roll the dice and turn it up again. If the wrong ingredient is used, the turn ends. If the player reveals the cheeky goblin, the turn ends and all other players can take an order of witches. If, on the other hand, he manages to find all the ingredients, the player receives an order of witches from the edge of the game and is allowed to put the magic chip in the cauldron; the five-pointed star even gives him two orders of witches. If the number of chips is not fixed, the monster falls out of the bowl after it has been inserted; the player may take it; then a new monster enters the cauldron. At the end of a turn, all ingredients that are exposed are turned over again. Instead of collecting the ingredients for a chip, a player can choose to move his marker one or two spaces on the board along the paths. Two fields may be moved if an empty field is skipped over. Several witches can stay on one space. If the turn ends next to a field with a chip, the player can play for it as described. If, on the other hand, it ends in a field without a chip, the turn ends.

The game ends when the seventh monster has been created, i.e. falls out of the cauldron. If there are only two chips left on the board after a move, the game also ends. In both cases the players count their orders of witches and monsters, with each order and each monster counting one point. The winner is the one with the most points, in case of a tie the player with the most monsters wins.

Expenses and reception

The game Spider Poison and Toad Slime was created in 2012 by Klaus Teuber on the basis of the game Hallo Dachs! developed. It was nominated for the Children's Game of the Year 2012 Critic's Prize, but lost to the game Schnappt Hubi! by Steffen Bogen . In the same year the game received the Graf Ludo game graphics award .

supporting documents

  1. a b c d Game instructions spider venom and toad slime

Web links