Sports informatics

from Wikipedia, the free encyclopedia

The sports computer science is a field of work of sports science .

Sports informatics includes the handling of sports-related data . The core tasks include:

Due to its broad-based tasks, sports informatics is used in many areas of sports and sports science, such as:

  • Motor learning
  • Training and competition
  • Biomechanical motion analysis
  • Information (networks) and documentation
  • Sports science theory building
  • Development and implementation of sports IT tools
  • education
  • Development and improvement of sports equipment

Sports informatics is represented as an independent section in the German Association for Sports Science (dvs).

literature

  • J. Perl, K. Bonath (Ed.): Computer science in sport: A manual (Vol. 117). Contributions to teaching and research in sport, 117. Schorndorf: Hofmann. 1997. ISBN 3-7780-1671-7
  • Martin Lames, Claudia Augste, Ole Cordes, Christoph Dreckmann, Karsten Görsdorf, Malte Siegle (Eds.): "Subject and fields of application of sports informatics: Symposium of the dvs section on sports informatics from May 22nd to 24th, 2008 in Augsburg"

Web links

Portal: Sports Science  - Overview of Wikipedia content on Sports Science