Sports informatics
The sports computer science is a field of work of sports science .
Sports informatics includes the handling of sports-related data . The core tasks include:
- Data acquisition
- Data analysis
- Modeling and simulation
- Databases and expert systems
- presentation
- communication
Due to its broad-based tasks, sports informatics is used in many areas of sports and sports science, such as:
- Motor learning
- Training and competition
- Biomechanical motion analysis
- Information (networks) and documentation
- Sports science theory building
- Development and implementation of sports IT tools
- education
- Development and improvement of sports equipment
Sports informatics is represented as an independent section in the German Association for Sports Science (dvs).
literature
- J. Perl, K. Bonath (Ed.): Computer science in sport: A manual (Vol. 117). Contributions to teaching and research in sport, 117. Schorndorf: Hofmann. 1997. ISBN 3-7780-1671-7
- Martin Lames, Claudia Augste, Ole Cordes, Christoph Dreckmann, Karsten Görsdorf, Malte Siegle (Eds.): "Subject and fields of application of sports informatics: Symposium of the dvs section on sports informatics from May 22nd to 24th, 2008 in Augsburg"