Vinci (game)

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Vinci
Game data
author Philippe Keyaerts
graphic Franz Vohwinkel
publishing company Eurogames / Descartes
Publishing year 1999
Art Board game
Teammates 3 to 6
Duration approx. 120 minutes
Age from 12 years

Awards

German Game Award 2000: 5th place
Game of the year 2000: Selection list
International Gamers Award 2000: Multiplayer Nominees
As d'Or 2000: As d'Or du jeu de stratégie

Vinci (from Latin vincere "to defeat") is a board game for three to six people, developed by Philippe Keyaerts . It was published by Eurogames / Descartes .

Game equipment

  • 1 rules of the game
  • 1. Introduction
  • 6 game aids
  • 1 game board (with success track)
  • 1 linen bag
  • 150 wooden figures in 6 colors
  • 6 thick round wooden tokens (victory point markers)
  • 33 natural colored wooden tokens (neutral color)
  • 45 square markers (represent a fallen empire)
  • 52 civilization cards

Game flow

In Vinci the rise and fall of civilizations is simulated. Players create empires that expand, only to fall apart after a short period of prosperity, making way for new civilizations. Each civilization differs from the previous one by different abilities, which are determined by two civilization tiles. Whenever a new empire is founded, the player chooses 2 from 12 pairs of tiles on display. These tiles stand for different abilities and benefits, for example "agriculture" for more productive cultivation of grain fields, "astronomy" to cross seas, various advantages through certain weapons in combat etc. If the player believes that the potential of his empire has been exhausted, he can declare the decline and choose a new civilization. Each player receives points for developing his realms on the game board, and the one with the most points at the end of the game is the winner.

Web links