Vinci (game)
Vinci | |
---|---|
Game data | |
author | Philippe Keyaerts |
graphic | Franz Vohwinkel |
publishing company | Eurogames / Descartes |
Publishing year | 1999 |
Art | Board game |
Teammates | 3 to 6 |
Duration | approx. 120 minutes |
Age | from 12 years
|
Awards | |
German Game Award 2000: 5th place |
Vinci (from Latin vincere "to defeat") is a board game for three to six people, developed by Philippe Keyaerts . It was published by Eurogames / Descartes .
Game equipment
- 1 rules of the game
- 1. Introduction
- 6 game aids
- 1 game board (with success track)
- 1 linen bag
- 150 wooden figures in 6 colors
- 6 thick round wooden tokens (victory point markers)
- 33 natural colored wooden tokens (neutral color)
- 45 square markers (represent a fallen empire)
- 52 civilization cards
Game flow
In Vinci the rise and fall of civilizations is simulated. Players create empires that expand, only to fall apart after a short period of prosperity, making way for new civilizations. Each civilization differs from the previous one by different abilities, which are determined by two civilization tiles. Whenever a new empire is founded, the player chooses 2 from 12 pairs of tiles on display. These tiles stand for different abilities and benefits, for example "agriculture" for more productive cultivation of grain fields, "astronomy" to cross seas, various advantages through certain weapons in combat etc. If the player believes that the potential of his empire has been exhausted, he can declare the decline and choose a new civilization. Each player receives points for developing his realms on the game board, and the one with the most points at the end of the game is the winner.
Web links
- Vinci in the Luding games database
- Vinci in the game database BoardGameGeek (English)