Tom Clancy's Ghost Recon: Shadow Wars: Difference between revisions

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|writer=
|writer=
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|released={{vgrelease|EU=March 25, 2011<ref name="gr3dsrelease">{{cite web|url=http://ds.ign.com/articles/115/1151257p1.html|title=Nintendo 3DS Launch Day Titles Announced|publisher=[[IGN]]|date=2011-02-22|accessdate=2011-02-22}}</ref>}}{{vgrelease|NA=March 27, 2011<ref name="gr3dsrelease"/>|AUS=March 31, 2011<ref name="gr3dsrelease"/>}}
|released={{vgrelease|EU=March 25, 2011<ref name="gr3dsrelease">George, Richards. [http://ds.ign.com/articles/115/1151257p1.html "Nintendo 3DS Launch Day Titles Announced"], [[IGN]], 22 February 2011, accessed 27 March 2011.</ref>}}{{vgrelease|NA=March 27, 2011<ref name="gr3dsrelease"/>|AUS=March 31, 2011<ref name="gr3dsrelease"/>}}
|genre=[[Tactical role-playing game|Tactical RPG]]
|genre=[[Tactical role-playing game|Tactical RPG]]
|modes=[[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
|modes=[[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
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'''''Tom Clancy’s Ghost Recon: Shadow Wars''''' is an upcoming [[Turn-based strategy|turn based]] [[Tactical role-playing game|tactical RPG]] [[video game]] for the [[Nintendo 3DS]] which has been developed by [[Ubisoft]] Sofia Studio under the creative direction of [[Julian Gollop]]. First images of the game were leaked by [[IGN]] in December 2010 while Ubisoft confirms the game is going to be released on March 25, 2011 as a launch title for Nintendo's new console.<ref>[http://media.ds.ign.com/media/077/077796/imgs_1.html Ghost recon first images]</ref><ref>[http://www.giantbomb.com/tom-clancys-ghost-recon-3ds-working-title/61-31771/ Ghost recon 3DS]</ref>
'''''Tom Clancy’s Ghost Recon: Shadow Wars''''' is a [[Turn-based strategy|turn-based]] [[Tactical role-playing game|tactical RPG]] [[video game]] for the [[Nintendo 3DS]] which has been developed by [[Ubisoft]] Sofia Studio under the creative direction of [[Julian Gollop]]. The game is part of the ''[[Tom Clancy's Ghost Recon|Ghost Recon]]'' series of the [[Tom Clancy]] games. First images of the game were leaked by [[IGN]] in December 2010.<ref>[http://media.ds.ign.com/media/077/077796/imgs_1.html Tom Clancy's Ghost Recon: Shadow Wars: Images"], [[IGN]], accessed 27 March 2011.</ref> The game was released on 25 March 2011 as a launch title for Nintendo's new console.


==Gameplay==
==Gameplay==
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===Character Classes===
===Character Classes===
'''Commando:''' The Commando is equipped with an assault rifle and a hi-tech shoulder mounted missile launcher. The commando is effectively like human artillery, but very mobile. They come in two types – anti-vehicle or anti-personnel.<ref>http://ds.ign.com/articles/115/1154963p2.html</ref>
'''Commando:''' The Commando is equipped with an assault rifle and a hi-tech shoulder mounted missile launcher. The commando is effectively like human artillery, but very mobile. They come in two types – anti-vehicle or anti-personnel.<ref>George, Richard. [http://ds.ign.com/articles/115/1154963p2.html "Ghost Recon Meets Advance Wars and Fire Emblem"] (page 2/2), [[IGN]], 10 March 2011, accessed 27 March 2011.</ref>


'''Sniper:''' The sniper is a long range specialist. He has a choice between heavy sniper rifles, with good armor penetration, or light sniper rifles, which give better mobility. His secondary weapons include a choice of either AP or EMP grenades.
'''Sniper:''' The sniper is a long range specialist. He has a choice between heavy sniper rifles, with good armor penetration, or light sniper rifles, which give better mobility. His secondary weapons include a choice of either AP or EMP grenades.
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'''Engineer:''' The engineer is equipped with an assault rifle as his main weapon. His secondary equipment is either a deployable gun turret or an armed, mobile drone. He can also repair vehicles and drones.
'''Engineer:''' The engineer is equipped with an assault rifle as his main weapon. His secondary equipment is either a deployable gun turret or an armed, mobile drone. He can also repair vehicles and drones.


==References==
== Reception ==
Reviews for the game were generally favourable. [[GameSpot]] scored the game 8 out of 10, but called the story one-dimensional.<ref>Watters, Chris. [http://uk.gamespot.com/3ds/action/tom-clancys-ghost-recon-shadow-wars/review.html "Ghost Recon: Shadow Wars Review"], [[GameSpot]], 27 March 2011, accessed 27 March 2011. [http://www.webcitation.org/5xVIPVSQ3 Archived] 27 March 2011.</ref> ''[[Official Nintendo Magazine]]'' praised the games accessibility.<ref>Blyth, Jon. [http://www.officialnintendomagazine.co.uk/24857/ghost-recon-shadow-wars-review/ Reviews: Ghost Recon: Shadow Wars], ''[[Official Nintendo Magazine]]'', 25 March 2011, accessed 27 March 2011. [http://www.webcitation.org/5xVIzIdMk Archived] 27 March 2011.</ref>

== References ==
{{Reflist}}
{{Reflist}}



Revision as of 19:33, 27 March 2011

Tom Clancy’s Ghost Recon: Shadow Wars
Developer(s)Ubisoft Sofia
Publisher(s)Ubisoft
SeriesTom Clancy's Ghost Recon
Platform(s)Nintendo 3DS
Genre(s)Tactical RPG
Mode(s)Single-player, multiplayer

Tom Clancy’s Ghost Recon: Shadow Wars is a turn-based tactical RPG video game for the Nintendo 3DS which has been developed by Ubisoft Sofia Studio under the creative direction of Julian Gollop. The game is part of the Ghost Recon series of the Tom Clancy games. First images of the game were leaked by IGN in December 2010.[2] The game was released on 25 March 2011 as a launch title for Nintendo's new console.

Gameplay

Turn based tactical system

The game system and interface will be familiar to players of 'Advance Wars' and 'Fire Emblem', but with some significant changes. In particular, elevation and cover play a critical tactical role. The 'return fire' and 'support fire' system also make the combat system distinctive.

Game modes

Campaign Game: The single player campaign has 37 missions for a total playing time of around 35-45 hours, depending on difficulty level selected. The player controls a team of up to six Ghosts through the story based campaign, leveling them up and upgrading their equipment as the story progressed.

Skirmish Missions: There are 20 skirmish missions which are standalone missions with fixed teams and deployments.

Multiplayer Missions: There are 10 multiplayer missions which are played using the same 3DS console.

Character Classes

Commando: The Commando is equipped with an assault rifle and a hi-tech shoulder mounted missile launcher. The commando is effectively like human artillery, but very mobile. They come in two types – anti-vehicle or anti-personnel.[3]

Sniper: The sniper is a long range specialist. He has a choice between heavy sniper rifles, with good armor penetration, or light sniper rifles, which give better mobility. His secondary weapons include a choice of either AP or EMP grenades.

Gunner: The gunner is equipped with a high-powered automatic weapon with excellent damage and return fire, but limited maneuverability. He has a choice of grenades for his secondary weapon.

Medic: The Medic has effective personal defense weapons and a choice of medi-kits, including a 'stim kit', which can allow characters to act again, or a 'boost kit', which provides power points.

Recon: The Recon is equipped with a special camouflage system that prevents any direct attacks against her unless she is revealed by an adjacent enemy. She is equipped with silenced carbines for a main weapon, and a choice of EMP grenades or knife for secondary weapon.

Engineer: The engineer is equipped with an assault rifle as his main weapon. His secondary equipment is either a deployable gun turret or an armed, mobile drone. He can also repair vehicles and drones.

Reception

Reviews for the game were generally favourable. GameSpot scored the game 8 out of 10, but called the story one-dimensional.[4] Official Nintendo Magazine praised the games accessibility.[5]

References

  1. ^ a b c George, Richards. "Nintendo 3DS Launch Day Titles Announced", IGN, 22 February 2011, accessed 27 March 2011.
  2. ^ Tom Clancy's Ghost Recon: Shadow Wars: Images", IGN, accessed 27 March 2011.
  3. ^ George, Richard. "Ghost Recon Meets Advance Wars and Fire Emblem" (page 2/2), IGN, 10 March 2011, accessed 27 March 2011.
  4. ^ Watters, Chris. "Ghost Recon: Shadow Wars Review", GameSpot, 27 March 2011, accessed 27 March 2011. Archived 27 March 2011.
  5. ^ Blyth, Jon. Reviews: Ghost Recon: Shadow Wars, Official Nintendo Magazine, 25 March 2011, accessed 27 March 2011. Archived 27 March 2011.