Baby Pac-Man: Difference between revisions
Content deleted Content added
Namco has nothing to do with Baby Pac-Man; it was designed entirely by Bally / Midway |
|||
Line 21: | Line 21: | ||
{{Pac-Man series}} |
{{Pac-Man series}} |
||
{{namco-stub}} |
|||
[[Category:Arcade games]] |
[[Category:Arcade games]] |
||
[[Category:1982 arcade games]] |
[[Category:1982 arcade games]] |
Revision as of 05:16, 15 April 2006
Baby Pac-Man | |
---|---|
Developer(s) | Bally Midway |
Publisher(s) | Bally Midway |
Release | 1982 |
Genre(s) | Retro/Maze|Pinball |
Mode(s) | Up to 2 players, alternating turns |
Arcade system | CPU: Z80 3.072 MHz and a Namco 3-channel PSG for sounds. |
Baby Pac-Man is an arcade pinball/video game hybrid made by Bally Midway in 1982. Upon inserting a coin, the game begins its typical maze-style play like in the original Pac-Man, but upon entering an "escape" tunnel, a pinball is launched below on the main playfield where the player can gain extra points. The monsters are noted for being extremely aggressive and fast, and the game initially starts off with no energizers (they must be earned in the pinball portion of the game), making it notoriously difficult.