Super Stardust: Difference between revisions

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'''''Super Stardust''''' is a 1994 game developed by [[Housemarque|Bloodhouse]] and published for the [[Amiga]] ([[Amiga Advanced Graphics Architecture|AGA]]) and [[Amiga CD32]] by [[Team17]].<ref>{{cite web|url=http://www.mobygames.com/game/super-stardust/release-info|title=Super Stardust (1994) Amiga release dates|accessdate=4 February 2012}}</ref> The game was ranked the 26th best game of all time by ''[[Amiga Power]]''.<ref>Amiga Power magazine issue 64, Future Publishing, August 1996</ref>
'''''Super Stardust''''' is a 1994 game developed by [[Bloodhouse]] and published for the [[Amiga]] ([[Amiga Advanced Graphics Architecture|AGA]]) and [[Amiga CD32]] by [[Team17]].<ref>{{cite web|url=http://www.mobygames.com/game/super-stardust/release-info|title=Super Stardust (1994) Amiga release dates|accessdate=4 February 2012}}</ref> The game was ranked the 26th best game of all time by ''[[Amiga Power]]''.<ref>Amiga Power magazine issue 64, Future Publishing, August 1996</ref>


The CD32 version featured [[CD-DA]] soundtracks composed by Nicklas Renqvist and Niko Nyman<ref>[http://hol.abime.net/2213 Game listing at HOL]</ref> ([[Slusnik Luna]]). The game was ported to PC under the name ''Super Stardust '96''. ''Super Stardust'' is a sequel to ''[[Stardust (video game)|Stardust]]''. An [[enhanced remake]], entitled ''[[Super Stardust HD]]'', was released in 2007 for the [[PlayStation 3]] and in 2008 for the [[PlayStation Portable]] and is available to download from the European and US [[PlayStation Store]]. The next sequel, ''[[Super Stardust Delta]]'', was released for the [[PlayStation Vita]].
The CD32 version featured [[CD-DA]] soundtracks composed by Nicklas Renqvist and Niko Nyman<ref>[http://hol.abime.net/2213 Game listing at HOL]</ref> ([[Slusnik Luna]]). The game was ported to PC under the name ''Super Stardust '96''. ''Super Stardust'' is a sequel to ''[[Stardust (video game)|Stardust]]''. An [[enhanced remake]], entitled ''[[Super Stardust HD]]'', was released in 2007 for the [[PlayStation 3]] and in 2008 for the [[PlayStation Portable]] and is available to download from the European and US [[PlayStation Store]]. The next sequel, ''[[Super Stardust Delta]]'', was released for the [[PlayStation Vita]].

Revision as of 15:32, 25 August 2018

Super Stardust
Boxart for the Amiga CD32 version
Developer(s)Bloodhouse
Housemarque (DOS)
Publisher(s)Team17
GameTek (DOS)
SeriesStardust
Platform(s)Amiga, Amiga CD32, DOS
ReleaseAmiga
1994
CD32

DOS
1996[1]
Genre(s)Shoot 'em up
Mode(s)Single player, multiplayer

Super Stardust is a 1994 game developed by Bloodhouse and published for the Amiga (AGA) and Amiga CD32 by Team17.[2] The game was ranked the 26th best game of all time by Amiga Power.[3]

The CD32 version featured CD-DA soundtracks composed by Nicklas Renqvist and Niko Nyman[4] (Slusnik Luna). The game was ported to PC under the name Super Stardust '96. Super Stardust is a sequel to Stardust. An enhanced remake, entitled Super Stardust HD, was released in 2007 for the PlayStation 3 and in 2008 for the PlayStation Portable and is available to download from the European and US PlayStation Store. The next sequel, Super Stardust Delta, was released for the PlayStation Vita.

Reception

A Next Generation reviewer gave it one out of five stars, chiefly criticizing its nature as an Asteroids clone, though he acknowledged that "the graphics are much more complex, the music is an added bonus, and the power-ups add a lot of spice ..."[5]

References

  1. ^ "Games". housemarque.com. Retrieved 4 February 2012.
  2. ^ "Super Stardust (1994) Amiga release dates". Retrieved 4 February 2012.
  3. ^ Amiga Power magazine issue 64, Future Publishing, August 1996
  4. ^ Game listing at HOL
  5. ^ "Super Stardust '96". Next Generation. No. 21. Imagine Media. September 1996. p. 158.

External links