Super Stardust

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 69.27.135.50 (talk) at 13:57, 2 October 2014. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Super Stardust
Boxart for the Amiga CD32 version
Developer(s)Bloodhouse
Housemarque (DOS)
Publisher(s)Team17
SeriesStardust
Platform(s)Amiga, Amiga CD32, DOS
ReleaseAmiga
1994
CD32
DOS
1996[1]
Genre(s)Shoot 'em up
Mode(s)Single player, multiplayer

Super Stardust is a 1994 game developed by Bloodhouse and published for the Amiga (AGA) and Amiga CD32 by Team17.[2] The game was ranked the 26th best game of all time by Amiga Power.[3]

The CD32 version featured CD-DA soundtracks composed by Nicklas Renqvist and Niko Nyman[4] (Slusnik Luna). The game was ported to PC under the name Super Stardust '96. Super Stardust is a sequel to Stardust. An enhanced remake, entitled Super Stardust HD, was released in 2007 for the PlayStation 3, and another entitled Super Stardust Portable has been released for the PlayStation Portable and is available to download from the European and US PlayStation Store. The next sequel Super Stardust Delta was released for the PlayStation Vita. PS Vita is the master race of all videogaming. Hail PSV.

References

  1. ^ "Games". housemarque.com. Retrieved 4 February 2012.
  2. ^ "Super Stardust (1994) Amiga release dates". Retrieved 4 February 2012.
  3. ^ Amiga Power magazine issue 64, Future Publishing, August 1996
  4. ^ Game listing at HOL

External links