Autodesk MotionBuilder: Difference between revisions
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{{short description|3D character animation software}} |
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{{Infobox |
{{Infobox software |
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|name = MotionBuilder |
| name = MotionBuilder |
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| logo = Autodesk_motionbuilder.png |
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| logo_size = 250 |
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|license = [[Proprietary software|Proprietary]] |
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| license = [[Trialware]] |
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'''MotionBuilder''' is a |
'''MotionBuilder''' is a 3D [[character animation]] software produced by [[Autodesk]]. It is used for [[virtual cinematography]], [[motion capture]], and traditional [[keyframe animation]]. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk. |
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It is primarily used in film, |
It is primarily used in film, games, television production, as well as other [[multimedia]] projects. |
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At [[SIGGRAPH]] 2012 Autodesk<ref>{{cite web|author=Business Wire |url=http://www.businesswire.com/news/home/20120807005518/en/Autodesk-Lightstorm-Entertainment-Weta-Digital-Drive-Virtual |title=Autodesk, Lightstorm Entertainment and Weta Digital Drive Virtual Production Forward |publisher=Business Wire |date=2012-08-07 |accessdate=2013-04-29}}</ref> |
At [[SIGGRAPH]] 2012, Autodesk announced a partnership with [[Weta Digital]] and [[Lightstorm Entertainment]] to develop the next generation of the technology.<ref>{{cite web|author=Business Wire |url=http://www.businesswire.com/news/home/20120807005518/en/Autodesk-Lightstorm-Entertainment-Weta-Digital-Drive-Virtual |title=Autodesk, Lightstorm Entertainment and Weta Digital Drive Virtual Production Forward |publisher=Business Wire |date=2012-08-07 |accessdate=2013-04-29}}</ref> |
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== Features == |
== Features == |
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* Real-time display and animation tools |
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* Best of class support for motion capture devices, ability to derive skeletal animation from trajectories of markers of optical motion capture systems (restricted to human moves, built in actor tool) |
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* Facial and [[skeletal animation]] |
* Facial and [[skeletal animation]] |
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* Support for [[motion capture]] devices |
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* A [[software development kit]] |
* A [[software development kit]] that exposes functionality through [[Python (programming language)|Python]] and [[C++]] via [[Qt (framework)|Qt]] and [[PySide]].<ref name="MotionBuilder 2016">{{cite web|url=http://docs.autodesk.com/MB/2016/ENU/MotionBuilder-SDK-Documentation/index.html?url=files/GUID-768B72C0-EFA3-4FBB-97ED-6C9C03BFD28A.htm,topicNumber=d30e716 |title=Autodesk MotionBuilder SDK Documentation |publisher=Autodesk |date= |accessdate=2013-04-29 }}{{dead link|date=October 2016 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> |
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* Native [[FBX]] support which allows interoperability between it and, for example, [[Autodesk Maya|Maya]] and [[3dsMax]] |
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* [[Ragdoll physics]] |
* [[Ragdoll physics]] |
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* [[Inverse kinematics]] |
* [[Inverse kinematics]] |
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* 3D [[non-linear editing system]] |
* 3D [[non-linear editing system]] |
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* Professional video broadcast output and input (input video may be mapped to any 3D object in the scene as the texture) |
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==See also== |
==See also== |
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*[[Autodesk Maya]] |
*[[Autodesk Maya]] |
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*[[Autodesk 3ds Max]] |
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*[[Blender (software)]] |
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== References == |
== References == |
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{{reflist}} |
{{reflist}} |
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{{Autodesk products}} |
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[[Category:3D graphics software]] |
[[Category:3D graphics software]] |
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[[Category:Autodesk]] |
[[Category:Autodesk products]] |
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[[Category:Proprietary software that uses Qt]] |
[[Category:Proprietary software that uses Qt]] |
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[[Category:Proprietary commercial software for Linux]] |
[[Category:Proprietary commercial software for Linux]] |
Latest revision as of 16:47, 10 October 2022
Developer(s) | Autodesk Inc. |
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Stable release | 2023
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Operating system | Windows, Linux |
Type | 3D computer graphics |
License | Trialware |
Website | autodesk |
MotionBuilder is a 3D character animation software produced by Autodesk. It is used for virtual cinematography, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk.
It is primarily used in film, games, television production, as well as other multimedia projects.
At SIGGRAPH 2012, Autodesk announced a partnership with Weta Digital and Lightstorm Entertainment to develop the next generation of the technology.[1]
Features[edit]
- Facial and skeletal animation
- Support for motion capture devices
- A software development kit that exposes functionality through Python and C++ via Qt and PySide.[2]
- Ragdoll physics
- Inverse kinematics
- 3D non-linear editing system
- Direct connection to other Autodesk digital content creation tools
- The FBX (.fbx) file format[3] for 3D software interoperability has grown out of this package
See also[edit]
References[edit]
- ^ Business Wire (2012-08-07). "Autodesk, Lightstorm Entertainment and Weta Digital Drive Virtual Production Forward". Business Wire. Retrieved 2013-04-29.
{{cite web}}
:|author=
has generic name (help) - ^ "Autodesk MotionBuilder SDK Documentation". Autodesk. Retrieved 2013-04-29.[permanent dead link]
- ^ "FBX Export, Plug-In | Download FBX Converter". Autodesk. Retrieved 2013-04-29.