Final Lap
This article needs additional citations for verification. (August 2009) |
Final Lap | |
---|---|
Developer(s) | Namco |
Publisher(s) |
|
Composer(s) | Shinji Hosoe |
Series | Final Lap |
Platform(s) | Arcade, Family Computer |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco System 2 |
Final Lap[a] is a racing video game developed by Namco and released in Japan in 1987. Atari Games published the game in the United States in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's Pole Position (1982) and Pole Position II (1983). A port for the Nintendo Famicom was developed by Arc System Works.
Final Lap was the first racing game to allow up to eight players to simultaneously race on the Suzuka Circuit, in a Formula One race. This was, at the time, considered a revolutionary feature and was implemented by linking together up to four two-player sitdown-style arcade cabinets. It was also arguably[vague] the first racing game to implement "rubber banding" to ensure that less talented players were never too far behind the leader. There was also a single-player mode, in which the player's score was based on how far the car traveled until time ran out or if the player completed four laps (on default settings; the arcade operator can set the lap number to be as low as three or as high as six).
Gameplay
The player pilots Formula One cars of the 1987 season and may choose between Williams-Honda, Lotus-Honda, McLaren-Porsche, or March-Cosworth. 1987 was also the first time a Formula One grand prix was held on the Suzuka track. The track is reproduced very similarly to even down to sponsor billboards to the original track but greatly shortened, as it takes less than forty seconds to complete one lap in the game.
Reception
Publication | Score |
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AllGame | [1] |
Commodore User | 5/5[2] |
Sequels
Final Lap was followed by Final Lap 2 in 1990 which featured courses in Japan, the United States, Italy, and Monaco; Final Lap 3 in 1992, which featured courses in England, France, San Marino, and Spain; and Final Lap R in 1993, which featured courses in Belgium, Brazil, Germany, and Hungary.
There were also a number of spinoffs: the unusual racing-RPG Final Lap Twin released for the TurboGrafx-16 in 1989; and Final Lap 2000 and Final Lap Special, a pair of games released for the WonderSwan and WonderSwan Color respectively.
Notes
References
- ^ Cook, Brad (1998). "Final Lap - Review". Allgame. Archived from the original on 15 November 2014. Retrieved 14 October 2019.
- ^ Kelly, Nick (May 1988). "Arcades: Final Lap". Commodore User. Archived from the original on 2 February 2019. Retrieved 13 October 2019.
External links
- 1987 video games
- Bandai Namco Entertainment franchises
- Arcade games
- Nintendo Entertainment System games
- Namco games
- Arc System Works games
- Namco arcade games
- Atari arcade games
- Racing video games
- Formula One video games
- Video games set in Japan
- Video games developed in Japan
- Video games scored by Shinji Hosoe
- Multiplayer and single-player video games