Babel (game)

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Babel
Game data
author Uwe Rosenberg ,
Hagen Dorgathen
graphic Claus Schobig
publishing company Cosmos ,
Rio Grande Games ,
Tilsit ,
999 Games
Publishing year 2000
Art Board game
Teammates 2
Duration 45 minutes
Age from 12 years

Awards

Babel is a mixture between board and card game by the game authors Uwe Rosenberg , who is best known for the card game Bohnanza , and Hagen Dorgathen . Babel was published in 2000 in Germany by Kosmos , in the USA by Rio Grande Games , in France by Tilsit and in the Netherlands by 999 Games . At the 2001 Game of the Year , Babel was included on the shortlist , and at the 2001 Austrian Game of the Games, it was named "Game Hit for Two".

The game

The game symbolizes the architecturally outstanding city of Babylon , which is known on the one hand for the hanging gardens of the Semiramis and for the biblical story of the Tower of Babel . In the course of the game, the players build temples on the Euphrates and Tigris rivers . The players have action cards at their disposal, which are referred to as people cards in the game and differ in their action options. Targeted use of the action cards enables the player to develop a strategy in the course of the game.

material

The content of the game includes instructions for use:

  • 2 pawns
  • 45 temple cards in different construction stages
  • 60 people cards , 12 cards each Medes, Sumerians, Hittites, Persians and Assyrians
  • 1 game board with 5 locations and 5 temple building sites for each player and 1 storage area for the stack of temple cards, the so-called building yard .

Game setup

The players choose a side of the board and receive a pawn. Each player has 5 temple building sites available, each of which is opposite the opposing building site. In between, the color-matched people cards are placed. The temple cards are placed at the so-called building yard .

Course of the game

At the beginning of each turn, the player takes national cards from the deck, which control the entire course of the game. With the help of the people cards the player can move his pawn, build temples on the building sites or use the specific people characteristics.

In a second step, the player can perform various actions in any order and repetition. Most of the time, however, he may only take an action where his own pawn is.

The conditions of temple construction are:

  • A temple may only be built in numerical order, ie, after a temple card of value one , only one of value two may be added.
  • There must be at least as many people cards on this building site as the building level.
  • The matching temple card must be on display at the building yard as the top card.
  • Your own playing figure must be on the corresponding building site.

The player may only perform a migration of peoples once per turn, ie he may place the last three of the peoples cards displayed at the construction site in another place. This can serve to ensure that the player has three more cards at this place and can build higher temples there, or that he then has three identical people cards next to each other. In this case he may use the card's nation ability . This is, for example, the "temple collapse" in which the opposing temple is completely destroyed, or a "construction stage robbery" in which the opponent has to give up a higher construction stage, which is then used on the player's temple. This phase is over when no more actions are possible or desired or when the players no longer have any cards in hand. In the third phase, new temple cards are laid out in the building yard .

The game ends as soon as one player has achieved at least 15 points and his opponents less than 10 points. If a player already has 10 or more points in his account, he will continue to play until a player scores more than 20 points. Or the game ends when a player falls below 10 points again, regardless of whether the other player still has more than 15 points. If none of these cases occur and all temple cards have been used up, the player with the most points wins.

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