Doug Church

from Wikipedia, the free encyclopedia
Church at the 2005 Indie Game Jam .

Doug Church is an American computer game developer and producer.

Career

Church attended MIT in the late 1980s , but left it prematurely and took a position at the game developer Looking Glass Studios , who at the time mainly developed MS-DOS- based adventure games, shooters and computer role-playing games in first person view, including Ultima Underworld , Ultima Underworld II , System Shock and Dark Project: The Master Thief .

Church later worked as technical director for Eidos Interactive , where he brought his programming and design expertise to a large number of games from developer studios Ion Storm and Crystal Dynamics , including extensive design work on Tomb Raider: Legend . In 2005 he left Eidos to take up a position at Electronic Arts .

In 2003 Church received the Community Contribution Award as part of the Game Developers Choice Awards , among other things for his work as co-chair of the Educational Committee of the International Game Developers Association , on whose behalf he was responsible for establishing development contacts between the game industry and educational institutions. In this context, he took part in numerous indie game jams , for the first event of which he also developed the game prototype Angry God Bowling .

From July 2005 to 2009, Church worked for EA Los Angeles as a team leader on a project under the supervision of filmmaker Steven Spielberg . On March 17, 2011, Valve Corporation announced that Church had been hired in an unspecified position on an unannounced project.

Ludography

Web links

Individual evidence

  1. ^ GameSpot : Steven Spielberg, EA ink three-game next-gen deal
  2. ^ John Brownlee: System Shock creator Doug Church hired by Valve . In: Geek.com , March 17, 2011.