Machinima

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As Machinima refers to films that using game engines are staged. The genre name is a case word from "machine" (eng. For machine ) and "cinema" (eng. For cinema ).

history

The first machinima were made possible by the LMPC (Little Movie Processing Center) program by the Leipzig physicist and programmer Uwe Girlich. In 1996 he analyzed the structure of the Quake game engine . LMPC enables a user to create or modify film-like scenarios.

The first machinima film is Diary of a Camper (1996) by The Rangers group . This film was not yet set to music, it only had subtitles. Devil's Covenant by Clan Phantasm is the first multi-hour machinima film.

One of the most famous machinima is Apartment Huntin (1999) by Ill Clan . This comparatively short comedy episode drew a whole series of successors.

The previously common name Quake Movies for this sub-genre was changed in 1998 by Anthony Bailey to Machinema , a synthesis of "machine" and "cinema". Hugh Hancock of the Strange Company changed the term to Machinima due to a typo in an email conversation ; it was subsequently argued that the term “animation” was included.

The Machinima Film Festival took place annually from 2002 to 2008 . The best contributions were honored and subsequently published on DVD. The Machinima Expo ( MachinExpo ) has been held in its successor since 2008 .

The Southpark episode Make Love, Not Warcraft was created in 2006 mainly using machinima technology. It won the Academy of Television Arts & Sciences Primetime Emmy Award in 2007 and has been televised internationally.

Characteristic

In contrast to conventional animation films, machinimas are calculated in real time; the film is available in the form of data (textures, 3D models, animations, sounds, etc.) for the game engine. As an alternative to this form, which assumes that the viewer has access to the game engine, machinimas are distributed as real video files.

The Movies

The Movies is acomputer gamedevelopedby Lionhead Studios and distributed by Activision , which was released on November 10, 2005 for the PC. The aim of the game is to set up a film studio and produce successful films; The integrated, very detailed film editor can also be used to shoot machinimas. You can choose from a large number of ready-made scenes, actors, costumes or sets; in addition, fan-made modifications are available that expand the repertoire of the original game.

literature

Web links

Machinima festivals