MechAssault 2: Lone Wolf

from Wikipedia, the free encyclopedia

MechAssault 2: Lone Wolf is an action game for Xbox and the successor to MechAssault . Like its predecessor, it is a licensed product from the BattleTech franchise and was released in December 2004 via Microsoft Game Studios . The developers were American Day 1 Studios .

action

The game follows on from its predecessor. The player slips back into the role of a nameless Mech Warrior who must prevent the Word of Blake from gaining possession of multiple data cores.

Gameplay

MechWarrior 2 keeps the gameplay of its predecessor. From the third person perspective , the player steers his battle vehicle through the 3D world. In addition to Mechs, this time tanks, flight units and the so-called BattleArmor are also available. With the help of the BattleArmor, the player can hijack other Mechs. A total of 35 different means of transport are available. Furthermore, the action-oriented battles against enemy units are in the foreground.

In addition to the linear campaign, there are ten different multiplayer modes, including Deathmatch , Last Man Standing and Capture the Flag - in addition to team variants - King of the Hill or Base War. This also includes the Conquest mode, in which you join a clan in the game world and compete against other clans in order to conquer various planets. In addition to the online modes, you can also compete locally against other players via split screen or system link, as in the predecessor .

reception

Meta-ratings
Database Rating
Metacritic 81%
reviews
publication Rating
4players 82%
Eurogamer (UK) 6/10
GameSpot 7.9 / 10
Games world 84%
IGN 8.9 / 10

MechAssault received mostly positive reviews ( Metacritic : 81%).

“For online players, the world of MechAssault 2 is your oyster. The online aspect has exploded into a deep, diverse, and potentially awesome experience. […] In all, MechAssault 2 is a bigger, better, badder sequel that rewards Xbox Live players and doesn't do much for offline players. Don't compare the score directly to the first game. Technology moves quickly in the videogame world, and so do expectations. In every way MechAssault 2 is a far better effort than the first. But two years after the first, the level design is still linear, there is very little exploration, it's still got a weak single-player mode, complete with a stinky story and lackluster characters. "

“For online play, the world of MechAssault is their pearl. The online aspect has exploded into a profound, diverse, and potentially fantastic experience. [...] Overall, MechAssault 2 is a bigger, better, hornier sequel that rewards Xbox Live gamers and doesn't do much for offline gamers. Do not compare the score directly with the first game. Technology in the computer game world is advancing rapidly, as are expectations. MechAssault is a far better job than the first in all respects. But two years after the debut, the level design is still linear, there is little exploration, it still has a weak single player mode, rounded off by a crappy storyline and colorless characters. "

- Douglass C. Perry : IGN

“The first MechAssault was a superb game in its day, but it also benefited from being the first awesome multiplayer game available for the system. Now that some time has passed, and things like" quickmatch "and" optimatch "are synonymous with the multiplayer experience on the Xbox, MechAssault 2 isn't quite as impressive. The mech-jacking and the variety of team-based modes available are cool, but the relatively slow pace makes the rest of the game feel like a plodding, fairly standard third-person shooter. "

“The first MechAssault was a great game at the time, but it also benefited from being the first great multiplayer title for the system. After some time has passed and things like "Quickmatch" and "Optimatch" have become synonymous with the multiplayer experience on Xbox, MechAssault 2 is no longer quite as impressive. The mech theft and the multitude of team-based game modes available are cool, but the relatively slow pace makes the game feel like a tedious, fairly standard third-person shooter. "

- Jeff Gerstmann : Gamespot

MechAssault 2 was unable to continue the sales success of its predecessor. While the game magazine Next Generation had its predecessor with 750,000 copies sold, it was ranked 85th among the most successful games since Xbox, PlayStation 2 and GameCube , but the successor no longer appeared on this list. The total sales of the two-part series were given with 1.1 million copies. Microsoft did not publish another title in the series. Only an offshoot for the handheld console Nintendo DS with the title MechAssault: Phantom War followed in 2006 . The game was developed by Backbone Entertainment and published through Majesco Entertainment .

Web links

Individual evidence