Nasir Gebelli
Nasir Gebelli (also Nasser Gebelli; * 1957 ) is an American-Iranian game developer .
He began his career on the Apple II and published there in quick succession games that impressed by their amazing graphic effects for the time. The reference Programmed by Nasir became a guarantee of commercial success.
Later, a friend brought him into contact with Square , who appreciated his Apple II work, for which he then programmed the first parts of the very successful role-playing game series Final Fantasy, among other things .
Games
-
Sirius software
- Star Cruiser (1980, Apple II)
- Phantoms Five (1980, Apple II)
- Both Barrels contained High Noon and Duck Hunt (1980, Apple II)
- Gorgon (1981, Apple II)
- Space Eggs (1981, Apple II)
- Cyber Strike (1981, Apple II)
- Pulsar II (1981, Apple II)
- Autobahn (1981, Apple II)
-
Gebelli software
- Horizon V (1981, Apple II)
- Firebird (1981, Apple II)
- Russki Duck (1982, Apple II)
- Zenith (1982, Apple II)
- Neptune (1982, Apple II)
-
Nintendo
- Wheel Racer (1987, NES)
-
Square
- Final Fantasy (1987, NES)
- Final Fantasy II (1988, NES)
- Secret of Mana (1993, SNES)
- Final Fantasy Origins (2002)
Web links
- Nasir Gebelli at MobyGames (English)
- Apple II reunion party ( Memento from August 5, 2003 on the Internet Archive ) (organized by John Romero , who names Nasir as a role model)
personal data | |
---|---|
SURNAME | Gebelli, Nasir |
ALTERNATIVE NAMES | Gebelli, Nasser |
BRIEF DESCRIPTION | US-Iranian game developer |
DATE OF BIRTH | 1957 |