String ball

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String ball , also called " ball over the string " or ribbon ball , is a party game . The popular movement game is now played in many different ways in physical education in schools , on lawns, on the beach and even in living rooms.

Game thought

Simple playing field with Schnurball. The black circles represent players, the red line the string and the green circle the ball. The blue lines mark the boundaries of the playing field.

The idea of ​​the game is to place a ball on a string in the opponent's playing field so that it cannot be caught by the other party. Each ball brought to the ground in the opposing field counts one point for the successful party. If the ball falls to the ground or under the string in one's own field (due to clumsiness, for example), the point is awarded to the opposing party.

origin

The old movement game "Ball over the string" developed from street games. A certain temporal or spatial origin cannot be deduced from the sources, but it is possible that variants of the game idea can be found among numerous peoples.

Playing field and rules of the game

There are no fixed rules for the simple game of string. These are negotiated by the players at the start of the game.

Depending on the available space and the decision of the players, the playing fields can have different shapes and be rectangular, triangular, round or oval. The dimensions of the pitch vary according to ability, age and the number of players. For reasons of comparison, all playing fields must be the same size and all parties must have the same number of players in competitive games.

The string ball game can be played with two players. In the variants shown by Warwitz / Rudolf, it can also be played on six fields with up to thirty players, i.e. an entire school class or club group at the same time.

The ball must be returned from the respective service point or catch point by the nearest player. This must not happen in direct setback.

The success of a party's game results from the number of points gained. This can be determined in different ways, e.g. B .:

  • Each throwing party on the ground in an opposing field scores one point for the throwing party. The game is won by the party that reaches 15 points first. It can also be played on time. For example, the score at the bell signal at the break between classes determines the winning party.
  • Each ball caught earns one point for the party. It can also be agreed that the catch by a weaker, smaller or disabled child will be counted twice.
  • A ball dropped after being touched means a point deduction for the party.

Game variants

The game didacticians Siegbert Warwitz and Anita Rudolf use the example of "Ball over the String" to demonstrate how creative changes can turn a simple game idea into almost unlimited didactically and pedagogically valuable game variations:

They show how the speed of the moves and thus the difficulty of the rallies can be increased or reduced by the choice of the ball, so that all skill levels are challenged. They show how, through built-in handicaps for strong players (playing while sitting or kneeling), homogeneous parties can be formed. They show how the choice of play equipment ( medicine ball , handball, tennis ball, etc.) can be used to achieve different training goals or to play with small children indoors (using a balloon or soft ball). They show how by arranging the playing fields in opposition, angular position, cross position or circle position, from two to thirty players can be involved. The game can be played with the hands (throwing ball), with the feet (soccer tennis) or with impact devices (badminton). And finally, they show how the game can be methodically developed up to the demanding sports games volleyball , fistball or tennis .

Due to the flexible choice of the play equipment, the playing technique, the size of the playing field, the line height, the number of players, the number of balls (maximum two or three), according to Warwitz / Rudolf level of demands and objectives, what the "ball-over-the-string" means can be varied in many ways. a valuable, creativity and spontaneity demanding, highly attractive game that can be played anywhere, which is valuable for physical education and leisure events.

literature

  • Anita Rudolf, Siegbert A. Warwitz: Playing - rediscovered. Basics-suggestions-help. Freiburg 1982.
  • Siegbert A. Warwitz, Anita Rudolf: Ball over the cord , In: This: From the sense of playing. Reflections and game ideas . 4th edition, Verlag Schneider, Baltmannsweiler 2016, ISBN 978-3-8340-1664-5 , pp. 162-166.
  • Ingeborg Weber-Kellermann, Regine Falkenberg: What we played. Memories of childhood . Insel-Verlag, Frankfurt / M. 1981.

Individual evidence

  1. a b c Siegbert A. Warwitz, Anita Rudolf: Ball over the cord , In: This: From the sense of playing. Reflections and game ideas . 4th edition, Verlag Schneider, Baltmannsweiler 2016, pp. 162–166
  2. ^ Ingeborg Weber-Kellermann, Regine Falkenberg: What we played. Memories of childhood . Frankfurt / M. 1981
  3. ^ Siegbert A. Warwitz: Games of other times and peoples . Karlsruhe 1998