Scott McCloud

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McCloud, 2007
McCloud at the 2000 Angoulême International Comics Festival

Scott McCloud (actually Scott McLeod , born June 10, 1960 in Boston , Massachusetts , USA ) is an American comic artist and theorist . McCloud became world famous for his theoretical works on comics, which he produced as non-fiction comics: Reading Comics Correctly from 1993 (revised 2001) and Reinventing Comics - How Imagination and Technology Revolutionize an Art Form from 2000. In 2015, McCloud's graphic novel The Sculptor was published (German the sculptor ). Because of his achievements in the field of comics, the New York Times dubbed McCloud " Marshall McLuhan of the comic."

Life

After attending college, he started working for the comic publisher DC in 1982 , but was unable to publish his first comic there because he did not want to forego copyrights and licensing rights. His superhero series Zot therefore was in a Independent - publishing . In addition to his comics work, McCloud is a lecturer in digital media at the MIT Media Lab and the Smithsonian Institute. He lives in California with his wife and two children.

Services

In his most important book to date, Reading Comics Correctly, he examines the theory of the comic medium in the form of a continuous comic. The congruence of content and form gives his theoretical explanations immediate visual power and comprehensibility. After an introduction to the history of the comic medium in particular, as well as the basics of visual and sequential aesthetics, communication and narration in general, he describes its effect in relation to other forms of art and also shows its magic and diversity. Alongside Will Eisner's Comics and Sequential Art , the work is one of the standard works of comic research today .

Reinvent Comics from 2000 encompasses the comic strip developments of the 1980s and 1990s, which plunged the medium into crisis, and lets the author research possible ways out of the digital revolution . He is concerned about the further development of comics as an interactive medium in the age of the Internet. This work has been and is highly controversial. On his website he demonstrates the practical possibilities that the Internet offers comics and advocates making full use of them.

Scott McCloud is the inventor of the 24-hour comics . This variant of drawing comics is all about drawing a complete 24-page comic over the course of 24 hours.

Stays in Germany

McCloud was most recently in Berlin in March 2013, where he took part in a comic congress of the Berlin International Literature Festival , and in March 2015, where he presented his graphic novel The Sculptor at a special event at the Berlin International Literature Festival and at the Leipzig Book Fair . In 2015 he was also a member of the jury for The Extraordinary Book award , also at the Berlin International Literature Festival.

Works (selection)

comics

Read comics correctly

Reinvent comics

  • Reinventing Comics - How Imagination and Technology Revolutionize an Art Form ( Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form , Paradox Press 2000). 1st edition. Carlsen, Hamburg 2001 ISBN 3-551-74793-8

This volume is a non-fiction comic book about the medium of comics.

In over 240 pages, McCloud describes the crisis in American comics that emerged in the 1980s and 1990s and looks for ways out. He describes the effects the digital revolution will have on this medium.

In the first part ("Windmills and Giants") the author introduces the nine revolutions that his generation of comic book writers started but not yet completed:

  • Comic as literature
  • Comic as art
  • Copyright protection
  • Production conditions
  • public perception
  • Educating the institutions
  • Gender equality
  • Representation of social minorities
  • Differentiation of genres

The second section ("Taking the wave") focuses on the opportunities and challenges that the medium has to face in the face of technical changes:

  • Digital production (the production of comics by digital means)
  • Digital distribution (the distribution of comics by digital means)
  • Digital Comics (Developing Comics With Digital Comics)

The book was published in 2000 and is available in Germany from Carlsen Verlag. It is a continuation of Scott McCloud's first non-fiction comic "Reading Comics Correctly - The Invisible Art".

Make comics

This volume is an analysis of creation and an introduction to creating comics. Among other things, the tools of the comic artist, the distribution channels (e.g. print and webcomic ) as well as drawing techniques are presented.

It is not a direct successor to the above books as it relates more to the craft and is more of a textbook than trying to analyze comics scientifically. Stylistically striking compared to McCloud's earlier non-fiction comics are the intermediate sections, notes on the previous chapter, which were not carried out as comics.

Web links

swell

  1. http://www.nytimes.com/2011/06/17/us/17cncwarren.html
  2. ^ "Odds and Ends: McCloud Timeline" at www.scottmccloud.com