Tutankhamun (game)

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Tutankhamun
Game data
author Pure Knizia
graphic Franz Vohwinkel
publishing company Amigo ,
Out of the Box Publishing
Publishing year 1993
Art Board game
Teammates 2 to 4
Duration 30 minutes
Age from 8 years

Awards

Tutankhamun is a board game by the German game designer Reiner Knizia , which was published by Amigo in 1993 . In the year of publication, the game was included on the selection list of the Game of the Year and won second place in the German Game Prize . The theme of the game is the archaeological discovery of Tutankhamun's tomb ; players try to find valuable artifacts while searching .

Background and game material

Tutankhamun is a board game with a variable game plan, which is put together from a set of treasure tiles before each round. When looking for Tutankhamun's burial chamber, the players try to get treasure tokens that are as valuable as possible and to secure a majority of treasures with several parts.

In addition to the instructions, the game material consists of:

  • a pharaoh tablet with the mask of Tutankhamun,
  • a three-dimensional pyramid,
  • 70 treasure tiles for 15 different types of treasure,
  • six draw stones in six player colors,
  • six scoring stones in six player colors.

Style of play

Before the game starts, the three-dimensional pyramid is built and the triangular treasure tile with the mask of Tutankhamun is placed on it. The treasure tiles are shuffled and laid out openly to form a path or track, at the end of which the pyramid is placed. Each player chooses a player color and places his marker at the start of the career path and his scoring marker on a fixed and player number-dependent starting field on the Pharaoh board, which is laid out next to the career path.

Phases per turn
  • Move the drawstone as far as you want
  • Pick up treasure
  • Clearing treasures
  • Perform evaluations

The players play clockwise starting with a starting player. Each turn consists of three phases. First, the player moves his move marker towards the pyramid by as many treasure tiles as he wishes and then takes the treasure tile lying there, which he places face up in his display. As soon as he has picked up the tile, a check is made to see whether it is the last treasure tile of this type still in the career path. If this is the case, this type of treasure is settled and the player with the most tiles of this type receives the number of points printed on it (1, 2, 4, 6 or 8); the player with the second most tiles of this type receives half the number of points. The number of available tiles always corresponds to the value of the treasure type. After the settlement, all treasure tiles that are behind the last stone are cleared. Scoring can also be triggered when the last tiles of a treasure type are cleared.

There are three types of treasure tiles with special functions:

  • Gold coins: If a player takes the gold coins, he must give them to another player and may take one of his tiles from that player, although he must also have at least one of its type. The robbed player moves his scoring marker forward by one space as compensation.
  • Canopic lid: A treasure tile with a canopic lid can be used by a player who owns it to win a tie in a scoring.
  • Gold mask: Tutankhamun's gold mask is the last treasure token of the career. It can be used as any treasure tile in a scoring.

The points received in the scoring are settled by the players with their scoring stone on the pharaoh mask, where the points are counted down. The game ends when a player's scoring marker reaches the field of view of the pharaoh mask, the 0, after a settlement. That player wins the game. Alternatively, the game ends when all players have reached the end of the path and the pyramid located there. In this case, the winner is the player whose scoring marker is closest to the face of the mask, i.e. on the field with the lowest number.

Expenses and reception

Tutankhamun was developed by the German game designer Reiner Knizia and was published in 1993 by the German publisher Amigo . In the same year, the game was added to the selection list of the game of the year and won second place in the German game award . In 1999 Amigo also published the game in French for the games market in France. In 2004 a licensed version was published by the American publisher Out of the Box Publishing.

The jury for the game of the year described the game in 1993 as follows:

“Tutankhamun contains no element of happiness at all. All players have the same starting position, all information is completely open. That's why the game remains exciting until the end. An all-round successful game. Only the graphics leave a lot to be desired. "

supporting documents

  1. a b c d e f Official rules of the game for Tutankhamun , Amigo 1993.
  2. a b Versions of Tutankhamun in the board game database BoardGameGeek (English); accessed on May 1, 2020
  3. a b Tutankhamun in the database of the Spiel des Jahres eV association; accessed on May 1, 2020
  4. ^ Prize winners: List of all winners of the German Games Prize; accessed on May 1, 2020

Web links