Ubisoft Romania
Ubisoft Romania | |
---|---|
legal form | Societate cu răspundere limitată |
founding | 1992 |
Seat | Bucharest , Romania |
management | Sebastian Delen |
Number of employees | 886 (2016) |
Branch | Computer games |
Ubisoft Romania (formerly: Ubisoft Bucharest ) is a Romanian developer studio of the French game publisher Ubisoft , based in Bucharest . It was founded in 1992 and developed some titles in the Silent Hunter series as well as the HAWX series. It also worked on the titles Watch Dogs , Far Cry 3 and Assassin's Creed III, among others .
history
Ubisoft Romania was founded in 1992. It was the first Ubisoft studio outside of France and initially consisted of a team of six. By 2016 the number of employees rose to 886. In 2008, a second Ubisoft studio in Craiova was opened in Romania .
Games
title | year | platform |
---|---|---|
POD: speed zone | 2000 | Dreamcast |
Chessmaster 10th Edition | 2003 | Windows |
Silent Hunter III | 2005 | Windows |
Blazing Angels: Squadrons of WWII | 2006 | Windows , PlayStation 3 , Wii , Xbox , Xbox 360 |
Blazing Angels 2: Secret Missions of WWII | 2007 | Windows , PlayStation 3 , Xbox 360 |
Silent Hunter 4: Wolves of the Pacific | 2007 | Windows |
Tom Clancy's HAWX | 2009 | Windows , PlayStation 3 , Xbox 360 |
Silent Hunter 5: Battle of the Atlantic | 2010 | Windows |
Tom Clancy's HAWX 2 | 2009 | Windows , PlayStation 3 , Xbox 360 , Wii |
Tom Clancy's Ghost Recon: Future Soldier | 2012 | Windows , PlayStation 3 , Xbox 360 |
Just Dance 4 | 2012 | PlayStation 3 , Windows , Xbox 360 , Wii U , Wii |
Assassin's Creed III | 2012 | PlayStation 3 , Windows , Xbox 360 , Wii U |
Far Cry 3 | 2012 | PlayStation 3 , Windows , Xbox 360 |
Watch dogs | 2014 | PlayStation 3 , PlayStation 4 , Windows , Xbox 360 , Wii U |
Assassin's Creed Rogue | 2014 | PlayStation 3 , Windows , Xbox 360 |
Individual evidence
- ↑ UBISOFT SRL. In: Research for Industry. Retrieved June 4, 2016 .
- ^ Andrei Dumitrescu: Ubisoft Opens Craiova Studio. In: Softpedia. September 30, 2008, accessed June 4, 2016 .