Weird Worlds: Return to Infinite Space
Weird Worlds: Return to Infinite Space | |
---|---|
Studio | Digital Eel |
Publisher | Shrapnel Games |
Erstveröffent- lichung |
2005 |
platform | Microsoft Windows , macOS , iOS |
genre | strategy |
Game mode | Single player |
control | Mouse , keyboard |
medium | 1 CD |
language | English |
Weird Worlds: Return to Infinite Space is a science fiction - computer game , which by Digital Eel developed in 2005 by Shrapnel Games was published. The game is a strategy video game and the sequel to the now as freeware under the GPL published Strange Adventures in Infinite Space .
action
The aim of the game is to explore a fictional part of the Milky Way , known in the game as the “purple void”. The player can choose between three different ways: as a researcher he can discover new life forms and artifacts, as a pirate he can amass wealth or as a military or diplomat he can contact extraterrestrial civilizations. At the end of the game, success is recorded in a highscore table .
Similar to rogue likes , the game world is recalculated at every start. A crucial difference to this type of game, however, is the playing time. According to the developer, this is "thirty minutes or less". The world is represented by different planets that the player can travel to within the limited game time. On each of these planets the player usually finds an artifact, an extension for his spaceship and / or alien life forms.
The contact with extraterrestrial life forms conceals the second part of the game: A combat system that is presented in a similar way to the Spacewar games ! or Star Control . However, this is less hectic and therefore more of a strategic nature.
The game contains about thirty different spaceship types, ten alien races and dozen of spaceship expansions, artifacts and other life forms. In addition, some quests are integrated into the game.
Modifications
There are a number of game-changing modifications known as mods for Weird Worlds . These range from simple changes that alter the player's spaceship. For example in the TV series Kampfstern Galactica and Star Trek or in the aircraft carrier USS Enterprise . From mods that add further game content to conversations about the Babylon 5 universe, for example .
reception
At the Independent Games Festival 2006, Weird Worlds won the Innovative Sound category and was a finalist in the main category. John Breeden, editor of the website gameindustry.com writes that Weird Worlds is the "perfect gift for anyone who likes science fiction and space" ("perfect gift for just about anyone who likes space and science fiction"). According to Cory Banks of the website gamerswithjobs.com, the game is a "great example of what independent gaming can be". Kieron Gillen from eurogamer.net wrote that the demo alone was an “absolute must-play for anyone with any interest in the strategic side of space”.
Web links
Individual evidence
- ↑ sais After being sold for several years by Cheapass Games, Strange Adventures in Infinite Space which released as free software and its source code which made available under the GNU General Public License. Go to the Strange Adventures in Infinite Space website to download the game, source code and various other goodies
- ↑ Welcome on board the RSS Honkstar ( Memento from September 26, 2007 in the Internet Archive ) "Weird Worlds" (test)
- ↑ Description of the game on the publisher's website ( Memento from May 20, 2007 in the Internet Archive )
- ↑ http://www.shrapnelcommunity.com/ Modlist in the official forum
- ↑ http://www.igf.com/ ( Memento from June 4, 2016 in the Internet Archive ) Independent Games Festival 2006
- ↑ http://www.gameindustry.com/ "Weird Worlds" (test)
- ↑ http://www.gamerswithjobs.com/ Review on gamerswithjobs.com
- ↑ http://www.eurogamer.net/ Review on eurogamer.net