MotorStorm: Pacific Rift: Difference between revisions

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|engine = [[MotorStorm|MotorStorm Engine]] (modified)
|engine = [[MotorStorm|MotorStorm Engine]] (modified)
|version =
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|released = October 7th {{vgy|2008}}<ref name="Eurogamer01"/>
|released = 7 October 2008<ref name="Eurogamer01"/>
|genre = [[racing game|Racing]]
|genre = [[racing game|Racing]]
|modes = [[Single-player]], [[Multiplayer]], [[Online Game|Online Multiplayer]]
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==History==
==History==
The first target render teaser trailer of the game was released on [[12 March]] [[2008]] and showed pre-rendered cut scene featuring destructible environments and realistic character modeling along with the song "Tarantula" by [[Pendulum (band)|Pendulum]] who appeared in the first game also with "Slam". The monster truck plows through a biker and the running down a yellow buggy, whilst the black monster truck (a van, perhaps) crashing through an old building, causing it to collapse and then trapping a rally car. One biker ducked through a collapsed platform, while the other one takes a direct hit. She tries to get up, but is met by a monster truck erupting through the platform. The scene ends, which remains unknown whether the monster truck landed right into the path of the biker.
The first target render teaser trailer of the game was released on [[12 March]] [[2008]] and showed pre-rendered cut scene featuring destructible environments and realistic character modeling along with the song "Tarantula" by [[Pendulum (band)|Pendulum]] who appeared in the first game also with "Slam". The monster truck ploughs through a biker and the running down a yellow buggy, whilst the black monster truck (a van, perhaps) crashing through an old building, causing it to collapse and then trapping a rally car. One biker ducked through a collapsed platform, while the other one takes a direct hit. She tries to get up, but is met by a monster truck erupting through the platform. The scene ends, which remains unknown whether the monster truck landed right into the path of the biker.


==Gameplay==
==Gameplay==

Revision as of 08:04, 9 September 2008

Template:Future game

MotorStorm: Pacific Rift
Developer(s)Evolution Studios
Publisher(s)Sony Computer Entertainment
SeriesMotorStorm
EngineMotorStorm Engine (modified)
Platform(s)PlayStation 3
Release7 October 2008[1]
Genre(s)Racing
Mode(s)Single-player, Multiplayer, Online Multiplayer

MotorStorm: Pacific Rift is an upcoming racing video game in development by Evolution Studios and to be published by Sony Computer Entertainment for the PlayStation 3. It is the sequel to the best selling PlayStation 3 exclusive MotorStorm. It was announced by Sony after their acquisition of Evolution Studios, with an anticipated release in the second half of 2008.[2] It has been confirmed that a modified version of the original MotorStorm game engine will be used for this title. A demo of the game will be available via Qore in September 2008 and on the PlayStation Store in October 2008[3].

History

The first target render teaser trailer of the game was released on 12 March 2008 and showed pre-rendered cut scene featuring destructible environments and realistic character modeling along with the song "Tarantula" by Pendulum who appeared in the first game also with "Slam". The monster truck ploughs through a biker and the running down a yellow buggy, whilst the black monster truck (a van, perhaps) crashing through an old building, causing it to collapse and then trapping a rally car. One biker ducked through a collapsed platform, while the other one takes a direct hit. She tries to get up, but is met by a monster truck erupting through the platform. The scene ends, which remains unknown whether the monster truck landed right into the path of the biker.

Gameplay

The game will move away from the desert environments of the original title and relocate itself in "a lush island environment, full of interactive vegetation"; also included will be monster trucks and four-player split-screen capability. Monster trucks will be able to ride over cars, break most vegetation, and destroy structures. Custom music tracks using a player's own music stored on their PS3 hard drive will be available, and camera angles will be improved for crashes; vehicle damage will also be improved. Confirmed race terrains are volcanic mountain sides, beaches, jungle, caves, and a run-down sugar factory.

Tracks

File:Motorstorm 2 teaser.jpg
Screenshot from CG teaser trailer

The 16 tracks (compared to 8 tracks in the first game) will contain "thick mud, tangled undergrowth, swift flowing rivers, choking volcanic clouds and searing lava pools". Another new feature in Motorstorm: Pacific Rift is the presence of water in the form of rivers and pools. Water also cools down the car's engine, which presents a whole line of new tactics; vehicles will slow down as they go through deep water, with buoyancy featuring for vehicles that venture into water too deep for that vehicle type.[1] Vegetation will fight back against the smaller vehicles and only the bigger vehicles will be able to go through it.[citation needed]

There are three confirmed tracks :"Beach Comber", "Wildfire", "Raingod Spires", the latter being a tribute to the the original Motorstorm's Raingod Mesa. Beach Comber is mostly set on a beach (as the name suggests) but also in thick jungle. It features a swinging anti-aircraft gun above a large drop which proves to be a tough obstacle to negotiate, especially for lighter vehicles, whereas heavy-weight vehicles such as big rigs and monster trucks can swat the gun out of the way making it even harder for their opponents. It also features an exploding mine. Evolution Studios claim to have engineered the AI to drive towards the mine creating havoc without making it look staged. Raingod Spires on the other hand is set in mountain scenery. Another track which is supposedly called "Cascade Falls" is set in a jungle, the track weaving in and out behind large waterfalls and dense vegetation. Finally "Wildfire", as the name suggests, is set on a volcanic landscape with lava flowing in place of the water on the other tracks.

Also there is one track that passes through a sugar cane field. Whether this is the same track as the one with the sugar factory remains unknown. This track will make full use of the new destructable vegetation. On the first lap the field is full of sugar canes making the going tough for smaller vehicles, but after the first lap or two pathways are carved through the field by larger vehicles thus opening the track up to the light-weights.

Vehicles

Motorstorm Pacific Rift features all 7 vehicle classes from the original game (Bikes, ATVs, Buggies, Rally Cars, Racing trucks, Mud Pluggers and Big Rigs) as well as a new class, Monster Trucks. Monster trucks are relatively fast and capable of crushing opponents and vegetation, however because they are so big and high up their centre of gravity isn't that low making them very easy to overturn.

All vehicles featured in the original Motorstorm will appear in the new game as well as a whole new array of vehicles. This includes vehicles downloaded as part of game packs such as Revenge Weekend and Devil's Weekend.

Multiplayer

The game will support 16-player online play and 4-player split-screen, offline play. Sony is also said to be "pushing" to make the game's web services integrated with the game in the same manner as SingStar[1].

See also

References

  1. ^ a b c Bramwell, Tom (2008-03-13). "Sony unveils MotorStorm 2". Eurogamer. Retrieved 2008-03-13.
  2. ^ Hayward, Andrew (20 September 2007). "Sony Acquires Evolution, MotorStorm 2 Confirmed". Retrieved 2007-11-24. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |coauthors= (help)
  3. ^ http://kotaku.com/5040760/qore-customers-get-motorstorm-2-demo-a-month-early

External links