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'''Ronald Fedkiw''' is a leading researcher in the field of [[computer graphics]], focusing on topics relating to physical simulation of natural phenomena and [[level set]]s.
'''Ronald Fedkiw''' is a leading researcher in the field of [[computer graphics]], focusing on topics relating to physical simulation of natural phenomena and [[level set]]s. His techniques have been employed in over twenty motion pictures.


Fedkiw received his [[Ph.D.]] in [[applied mathematics]] from [[UCLA]] in 1996. He completed postdoctoral studies both at UCLA in Mathematics and at [[Caltech]] in Aeronautics before joining the [[Stanford University|Stanford]] Computer Science Department. Fedkiw is now an [[associate professor]] in the department of [[computer science]]. Since 2000, Fedkiw has been a consultant with [[Industrial Light and Magic]] receiving screen credits for work on ''[[Terminator 3: Rise of the Machines]]'', ''[[Star Wars Episode III: Revenge of the Sith]]'' and ''[[Poseidon (film)|Poseidon]]''.<ref name=Csrtmasbbm>{{cite web|url=http://www.eurekalert.org/pub_releases/2007-02/su-csr020807.php|title=Computer scientist reveals the math and science behind blockbuster movies|publisher=Stanford University|accessdate=2008-02-13|date=[[2007-02-19]]|author=Levy, Dawn}}</ref> In addition, he has worked on all three [[Pirates of the Caribbean]] and some [[Harry Potter (film series)|Harry Potter]] movies. Fedkiw's techniques are have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in ''[[Harry Potter and the Goblet of Fire (film)|Harry Potter and the Goblet of Fire]]''.<ref>{{cite web|url=http://www.filmdetail.com/archives/2008/01/31/ron-fedkiw-to-be-awarded-an-oscar-for-his-sfx-work/|title=Ron Fedkiw to be awarded an Oscar for his SFX work|accessdate=2008-02-13|date=[[2008-01-31]]|publisher=FILMdetail}}</ref> Fedkiw feels the best result of the use of his techniques was the sinking ship shots in ''Poseidon''.<ref name=Cpwfa/> ''[[Pirates of the Caribbean: Dead Man's Chest]]'' won the [[Academy Award for Visual Effects]] at the [[79th Academy Awards]] awarded on [[February 25]][[2007]] and ''Poseidon'' was also nominated that year in that category.<ref>{{cite web|url=http://awardsdatabase.oscars.org/ampas_awards/DisplayMain.jsp?curTime=1202915424474|title=Academy of Motion Picture Arts and Sciences:2006 (79th) VISUAL EFFECTS|accessdate=2008-02-13|publisher=Academy of Motion Picture Arts and Sciences}}</ref>
Fedkiw received his [[Ph.D.]] in [[applied mathematics]] from [[UCLA]] in 1996. He completed postdoctoral studies both at UCLA in Mathematics and at [[Caltech]] in Aeronautics before joining the [[Stanford University|Stanford]] Computer Science Department. Fedkiw is now an [[associate professor]] in the department of [[computer science]]. Since 2000, Fedkiw has been a consultant with [[Industrial Light and Magic]] receiving screen credits for work on ''[[Terminator 3: Rise of the Machines]]'', ''[[Star Wars Episode III: Revenge of the Sith]]'' and ''[[Poseidon (film)|Poseidon]]''.<ref name=Csrtmasbbm>{{cite web|url=http://www.eurekalert.org/pub_releases/2007-02/su-csr020807.php|title=Computer scientist reveals the math and science behind blockbuster movies|publisher=Stanford University|accessdate=2008-02-13|date=[[2007-02-19]]|author=Levy, Dawn}}</ref> In addition, he has worked on all three [[Pirates of the Caribbean]] and some [[Harry Potter (film series)|Harry Potter]] movies. Fedkiw's techniques are have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in ''[[Harry Potter and the Goblet of Fire (film)|Harry Potter and the Goblet of Fire]]''.<ref>{{cite web|url=http://www.filmdetail.com/archives/2008/01/31/ron-fedkiw-to-be-awarded-an-oscar-for-his-sfx-work/|title=Ron Fedkiw to be awarded an Oscar for his SFX work|accessdate=2008-02-13|date=[[2008-01-31]]|publisher=FILMdetail}}</ref> Fedkiw feels the best result of the use of his techniques was the sinking ship shots in ''Poseidon''.<ref name=Cpwfa/> ''[[Pirates of the Caribbean: Dead Man's Chest]]'' won the [[Academy Award for Visual Effects]] at the [[79th Academy Awards]] awarded on [[February 25]][[2007]] and ''Poseidon'' was also nominated that year in that category.<ref>{{cite web|url=http://awardsdatabase.oscars.org/ampas_awards/DisplayMain.jsp?curTime=1202915424474|title=Academy of Motion Picture Arts and Sciences:2006 (79th) VISUAL EFFECTS|accessdate=2008-02-13|publisher=Academy of Motion Picture Arts and Sciences}}</ref>
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Fedkiw serves on the editorial boards of ''[[Journal of Computational Physics]]'', ''Journal of Scientific Computing'', ''[[Society for Industrial and Applied Mathematics|SIAM]] Journal on Imaging Sciences'', and ''Communications in Mathematical Sciences''.
Fedkiw serves on the editorial boards of ''[[Journal of Computational Physics]]'', ''Journal of Scientific Computing'', ''[[Society for Industrial and Applied Mathematics|SIAM]] Journal on Imaging Sciences'', and ''Communications in Mathematical Sciences''.


On [[February 9]][[2008]] in a cermony at the [[Beverly Wilshire Hotel]] in {{city-state|Beverly Hills|California}}, Fedkiw was awarded a [[80th Academy Awards|2008 Academy Award]] (Scientific and Engineering Award) for the development of the Industrial Light & Magic (ILM) fluid simulation system.<ref>{{cite web|url=http://www.imdb.com/name/nm1730590/awards|title=Awards for Ronald Fedkiw|accessdate=2008-02-13|publisher=IMDb.com, Inc.}}</ref><ref>{{cite web|url=http://www.usatoday.com/tech/news/techinnovations/2008-02-11-alba-tech-oscars_N.htm|title=Alba dazzles nerds at tech Oscars|accessdate=2008-02-13|date=[[2008-02-11]]|publisher=[[USA Today]]|author=Pearson, Ryan}}</ref> He shared the award with [[Nick Rasmussen]] and [[Frank Losasso Petterson]]. Fedkiw does physics-based simulation that enable better water effects. Previous representations had varying levels of success. They often did well at surface representation, but were less efficient at smaller particles such as breaking waves. Fedkiw's team's innovative “particle level set method” allows both smooth surfaces and water breakdown renderings including water spray.<ref name=Cpwfa>{{cite web|url=http://daily.stanford.edu/article/2008/1/22/csProfWinsFilmAward|title=CS prof wins film award|accessdate=2008-02-13|date=[[2008-01-22]]|author=Dada, Kamil|work=[[Stanford Daily]]}}</ref>
On [[February 9]][[2008]] in a cermony at the [[Beverly Wilshire Hotel]] in {{city-state|Beverly Hills|California}}, Fedkiw was awarded a [[80th Academy Awards|2008 Academy Award]] (Scientific and Engineering Award) for the development of the Industrial Light & Magic (ILM) fluid simulation system.<ref>{{cite web|url=http://www.imdb.com/name/nm1730590/awards|title=Awards for Ronald Fedkiw|accessdate=2008-02-13|publisher=IMDb.com, Inc.}}</ref><ref>{{cite web|url=http://www.usatoday.com/tech/news/techinnovations/2008-02-11-alba-tech-oscars_N.htm|title=Alba dazzles nerds at tech Oscars|accessdate=2008-02-13|date=[[2008-02-11]]|publisher=[[USA Today]]|author=Pearson, Ryan}}</ref> He shared the award with [[Nick Rasmussen]] and [[Frank Losasso Petterson]]. Fedkiw does physics-based simulation that enable better water effects. Previous representations had varying levels of success. They often did well at surface representation, but were less efficient at smaller particles such as breaking waves. Fedkiw's team's innovative “particle level set method” allows both smooth surfaces and water breakdown renderings including water spray.<ref name=Cpwfa>{{cite web|url=http://daily.stanford.edu/article/2008/1/22/csProfWinsFilmAward|title=CS prof wins film award|accessdate=2008-02-13|date=[[2008-01-22]]|author=Dada, Kamil|work=[[Stanford Daily]]}}</ref> Fedkiw has worked with [[Industrial Light and Magic]], [[Pixar]], [[Intel]], [[Honda]] and [[Sony Imageworks]].<ref name=Csrtmasbbm/>


Fedkiw has described his work as follows:<ref name=Csrtmasbbm/> {{cquote|It is an exhaustive task to prescribe the motion of every degree of freedom in a piece of clothing or a crashing wave. . .Since these motions are governed by physical processes, it can be difficult to make these phenomena appear natural. Thus, physically based simulation has become quite popular in the special effects industry. The same class of tools useful for computational fluid dynamics is also useful for sinking a ship on the big screen.}}
Fedkiw has described his work as follows:<ref name=Csrtmasbbm/> {{cquote|It is an exhaustive task to prescribe the motion of every degree of freedom in a piece of clothing or a crashing wave. . .Since these motions are governed by physical processes, it can be difficult to make these phenomena appear natural. Thus, physically based simulation has become quite popular in the special effects industry. The same class of tools useful for computational fluid dynamics is also useful for sinking a ship on the big screen.}}

Revision as of 15:16, 13 February 2008

Ronald Fedkiw is a leading researcher in the field of computer graphics, focusing on topics relating to physical simulation of natural phenomena and level sets. His techniques have been employed in over twenty motion pictures.

Fedkiw received his Ph.D. in applied mathematics from UCLA in 1996. He completed postdoctoral studies both at UCLA in Mathematics and at Caltech in Aeronautics before joining the Stanford Computer Science Department. Fedkiw is now an associate professor in the department of computer science. Since 2000, Fedkiw has been a consultant with Industrial Light and Magic receiving screen credits for work on Terminator 3: Rise of the Machines, Star Wars Episode III: Revenge of the Sith and Poseidon.[1] In addition, he has worked on all three Pirates of the Caribbean and some Harry Potter movies. Fedkiw's techniques are have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in Harry Potter and the Goblet of Fire.[2] Fedkiw feels the best result of the use of his techniques was the sinking ship shots in Poseidon.[3] Pirates of the Caribbean: Dead Man's Chest won the Academy Award for Visual Effects at the 79th Academy Awards awarded on February 252007 and Poseidon was also nominated that year in that category.[4]

Fedkiw serves on the editorial boards of Journal of Computational Physics, Journal of Scientific Computing, SIAM Journal on Imaging Sciences, and Communications in Mathematical Sciences.

On February 92008 in a cermony at the Beverly Wilshire Hotel in Template:City-state, Fedkiw was awarded a 2008 Academy Award (Scientific and Engineering Award) for the development of the Industrial Light & Magic (ILM) fluid simulation system.[5][6] He shared the award with Nick Rasmussen and Frank Losasso Petterson. Fedkiw does physics-based simulation that enable better water effects. Previous representations had varying levels of success. They often did well at surface representation, but were less efficient at smaller particles such as breaking waves. Fedkiw's team's innovative “particle level set method” allows both smooth surfaces and water breakdown renderings including water spray.[3] Fedkiw has worked with Industrial Light and Magic, Pixar, Intel, Honda and Sony Imageworks.[1]

Fedkiw has described his work as follows:[1]

It is an exhaustive task to prescribe the motion of every degree of freedom in a piece of clothing or a crashing wave. . .Since these motions are governed by physical processes, it can be difficult to make these phenomena appear natural. Thus, physically based simulation has become quite popular in the special effects industry. The same class of tools useful for computational fluid dynamics is also useful for sinking a ship on the big screen.


Awards

See also

Notes

  1. ^ a b c Levy, Dawn (2007-02-19). "Computer scientist reveals the math and science behind blockbuster movies". Stanford University. Retrieved 2008-02-13. {{cite web}}: Check date values in: |date= (help)
  2. ^ "Ron Fedkiw to be awarded an Oscar for his SFX work". FILMdetail. 2008-01-31. Retrieved 2008-02-13. {{cite web}}: Check date values in: |date= (help)
  3. ^ a b Dada, Kamil (2008-01-22). "CS prof wins film award". Stanford Daily. Retrieved 2008-02-13. {{cite web}}: Check date values in: |date= (help)
  4. ^ "Academy of Motion Picture Arts and Sciences:2006 (79th) VISUAL EFFECTS". Academy of Motion Picture Arts and Sciences. Retrieved 2008-02-13.
  5. ^ "Awards for Ronald Fedkiw". IMDb.com, Inc. Retrieved 2008-02-13.
  6. ^ Pearson, Ryan (2008-02-11). "Alba dazzles nerds at tech Oscars". USA Today. Retrieved 2008-02-13. {{cite web}}: Check date values in: |date= (help)

External links