10 ball

from Wikipedia, the free encyclopedia
Correct setup for the 10-ball: The "1" in front, the "10" in the middle.
Structure in the diagram

10-ball (English: 10 ball ) is a discipline of pool billiards , in which ten balls numbered from 1 to 10 and the cue ball (the white one) are played on a pool table. Similar to 9-ball , the balls must be played in ascending order, but here it must be announced before each shot or it must be clear which ball is played in which hole. The object of the game is to pocket the ball with the number 10 according to the rules.

regulate

Rules: Anyone who does not touch any boards in his push, touches the wrong ball first or even sinks the game ball, is breaking the rules and the opponent gets the ball in hand . This means that he can freely place the ball on the table. If you don't pocket a ball, your opponent's turn is normal.

construction

The object balls are set up in a triangle so that the 1 is on the base and the 10 is in the middle of the triangle, the rest remains unsorted. The balls must be built in a "press" manner, i. This means that the balls touch each other without any gaps.

kicking off

With the opening kick , the so-called break , the ball may be placed freely in the head field. The kick-off is considered correct if the 1 was hit first and if at least one object ball is pocketed or if at least four object balls touch one or more boards. If the 10 falls on kick-off, it is rebuilt and the player who kicked off may continue to play.

If one of these conditions for a correct break is not met, the opponent has the choice of whether to take over the situation on the table or to restart. He may also decide on the right to kick-off.

Push out

As a result of a correct opening shot, the player at the recording may announce a so-called push out . This entitles him to hit the

  • no object ball has to be played
  • any object ball may be played
  • no board contact has to take place after the collision.

If the push out has been played correctly, the player who is then at the recording can decide whether to take the picture and continue playing or whether the player who performed the push out should remain at the table.

announcement

In contrast to 9-ball, which also counts unintentional random hits, with 10-ball an announcement must be made before each shot as to which ball (only one object ball may be announced at a time) into which pocket, unless this is obvious . Details such as the number of bands or combinations over other balls do not have to be announced. The player remains at the table as long as he shoots the announced object ball into the announced hole, even if other balls should also fall during a correct shot. These other balls also remain in the hole with the exception of the 10, which is placed back on the base.

If no ball is punched, the opponent is next to take up. If the announced object ball falls into another pocket and / or only non-announced balls fall, these balls remain in the hole (exception for 10); the recording is over and the opponent can decide who has to start the next recording. If the number 10 falls unintentionally or unannounced into a pocket, it is put back on the foot of the table (or as close as possible to the footrest).

Security game

The player at the table can announce a security at any time. This means that he hits the correct ball without sinking any ball and his shot is over. However, if the player sinks the ball that has been played, or another ball falls into any pocket, the opponent has the choice of whether to take over the table as it is and continue playing, or to return the table to the player.

Incorrectly sunk balls

If a player does not sink the announced ball into the announced pocket and the announced ball falls somewhere else in the course of the stroke, the player's admission is initially over and the opponent has the choice of taking over the table or admitting the ball returns the player. The same applies if a player does not put the announced ball in the announced pocket and another ball falls into any pocket.

foul

If the eligible player takes an illegal shot, he commits a foul and the shot changes to the opponent. He may take the ball in his hand and place it anywhere on the playing area in order to continue playing from there.

A foul occurs if

  • the ball is sunk or falls off the table
  • the cue ball does not hit the lowest numbered ball first
  • after contact with the object ball being hit, no ball runs into a gang or falls into a pocket
  • the player does not have at least one foot on the ground at the moment of his strike
  • a ball falls from the table or comes to rest outside the playing area (e.g. on the boards), a ball is also considered to have "jumped off the table" if it is hit by another object (e.g. chalk on the board) the playing area is steered.
  • a ball is touched or moved with the body, clothing or the cue
  • a puncture occurs, e.g. B. because the cue is still in contact with the game ball while it is already hitting an object ball
  • the cue ball is not pushed, but pushed
  • the player performs his thrust while balls are still moving on the table or rotating on their own axis
  • the player puts his cue on the table with the intention of using it as a targeting instrument; the foul occurs as soon as the queue is completely put down and is no longer touched by the player
  • the push is not executed within the specified time limit (if any).
  • the table is "marked" in an unauthorized manner, e.g. B. Place chalk at the point on the board that you next aim at with the game ball to play a supporting board.

Loss of game

If a player commits three consecutive fouls within a game, the game is counted as lost for him. After the second foul, however, a warning must be issued by the referee or the opponent, otherwise it is assumed that the foul player has first committed a foul.

Unsportsmanlike conduct (e.g. unauthorized intervention in the game or deliberately disturbing the opponent) can lead to the loss of a game or an entire game.

draw

The referee can declare a game tied if it can be seen that none of the players are seriously trying to win the game. In this case, all object balls are set up again in the triangle and the player who kicked off before may take the opening kick again.

See also

Web links