Clausewitz engine

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The Clausewitz Engine is a game engine developed by Paradox Development Studio and first used in 2007. It was named after the Prussian major general and army reformer Carl von Clausewitz .

history

Paradox developed the “Clausewitz Engine” for Europa Universalis III . Since then, it has been used in all of the company's own developments. With the successor Europa Universalis IV , the game engine was already used in the further developed version 2.5.

Modding

The use of unencrypted text and image data makes it easier to intervene and modding both the data of individual scores and the general appearance and mechanics of the games. In May 2016, Paradox released a tool that allows models created in Maya to be used directly in games based on the engine.

Jomini

From Imperator: Rome , Clausewitz is supplemented by the Jomini engine named after Antoine-Henri Jomini . While Clausewitz can basically be used for games of any genre, Jomini specializes in games in which the player looks at a map from above (“ top-down, map-based games ”). According to the developers, the most important new features are tools that allow you to work on Jomini-based games without any programming knowledge. These should also Modder benefit.

Games

Surname Release date extension Extension release date
Europa Universalis III 2007 Napoleon's ambition 2007
In nomine 2008
Heir to the Throne 2009
Divine wind 2010
Europa Universalis: Rome 2008 Vae Victis 2008
Hearts of Iron III 2009 Semper Fi 2010
For the Motherland 2011
Their Finest Hour 2012
Victoria II 2010 A House Divided 2012
Heart of Darkness 2013
Sengoku 2011
Crusader Kings II 2012 Sword of Islam 2012
Legacy of Rome
Sunset invasion
The Republic 2013
The Old Gods
Sons of Abraham
Rajas of India 2014
Charlemagne
Way of life
Horse Lords 2015
Conclave 2016
The Reaper's Due
Monks and Mystics 2017
Jade Dragon
Holy Fury 2018
March of the Eagles 2013
Europa Universalis IV 2013 Conquest of Paradise 2014
Wealth of Nations
Res Publica
Art of War
El Dorado 2015
Common sense
The Cossacks
Mare Nostrum 2016
Rights of Man
Mandates of Heaven 2017
Third Rome
Cradle of Civilization
Rule Britannia 2018
Dharma
Golden Century
Emperor 2020
Stellaris 2016 Leviathans 2016
Utopia 2017
Synthetic Dawn
Apocalypse 2018
Distant stars
Megacorp
Hearts of Iron IV 2016 Together for Victory 2016
Death or Dishonor 2017
Waking the Tiger 2018
Man the Guns 2019
La Resistance 2020
Imperator: Rome 2019
Crusader Kings III 2020

Web links

Individual evidence

  1. ^ Rashid Sayed: Europa Universalis IV Interview: 'Our Goal is to make it the best PC experience we can' . In: gamingbolt.com, November 22, 2012, accessed April 26, 2016
  2. Clausewitz Maya Exporter - Information and FAQ on paradoxplaza.com
  3. ^ Fraser Brown: The engine behind Paradox Development Studio's future games. In: Venturebeat. October 14, 2018, accessed March 19, 2019 .