Land under (game)

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Land under
Game data
author Stefan Dorra
graphic Oliver Freudenreich ,
Franz Vohwinkel
publishing company Berliner Spielkarten ,
Amigo ,
Nürnberger-Spielkarten-Verlag u. a.
Publishing year 2001
Art Card game
Teammates 3 to 5
Duration 30 minutes
Age from 10 years on

Awards

Land unter is a card game by the German game designer Stefan Dorra , which was published in 2001 by Berliner Spielkartenverlag and shortly afterwards by Amigo . The game was originally developed as Zum Kuckuck in 1997 and published in 1997. In the Country Under version , it was shortlisted for the 2001 Game of the Year ; in the same year it was voted third place in the choice of the best card game for the à la carte card game award .

Theme and equipment

On land under , the players try to use their weather cards to influence the tide at their lighthouse in such a way that they lose as few lifebuoys as possible and thus do not go under. The weather cards serve as bid cards; they are played face-down and then compared with the other players. The winner is the player who still has the most lifebuoys or whose tide line has risen the least.

In addition to a set of instructions, the game material consists of 60 weather cards with values ​​1 to 60, 24 flood cards with values ​​1 to 12 and 24 lifebuoy cards.

Style of play

Before the game, the weather cards and the flood cards are shuffled. The flood cards are placed face down in the middle of the table; Each player gets 12 of the weather cards in his hand and picks them up in such a way that the opponents cannot look inside. The players add up the lifebuoys shown on the weather cards (none, half and whole) and receive the corresponding number of lifebuoy cards, which they place face up in front of them.

The game runs in several rounds of 12 rounds each according to the number of cards in hand of the players. All players always play at the same time; there is no order of play. At the beginning of each round, two flood cards are revealed. Then each player places one of his weather cards face down in front of him, and as soon as all players have played a card, it is turned over. The player who played the highest weather card must take the lower of the two flood cards and place it face up in front of him; the player with the second highest card receives the remaining card. The player who then has the highest flood card face up in front of him turns over one of the lifebuoys in front of him; in the event of a tie, both players turn over a lifebuoy. Then the players place the played weather cards face down on their own discard pile next to their lifebuoys and leave the flood cards they received face up in front of them.

The next rounds are played like the first round, whereby from the second round a player can have the highest flood card from a preliminary round and lose a lifebuoy that has not received a flood card in this round. If a player who already has a flood card in front of him receives another, he places the newly received card on top of the existing one, which changes the flood level for him. If a player has to turn his last lifebuoy after a round, he can continue to play. A player is eliminated if he has to turn a lifebuoy but has none left; in this case the player with the next highest tide must turn his lifebuoy.

A round ends after 12 rounds when all weather cards have been played. Then it comes to the scoring, in which each player receives one point for each remaining lifebuoy. In addition, the player who has the lowest flood card in front of him gets a point; in the event of a tie, both players get this point. Eliminated players receive a minus point. After the settlement, each player passes his discarded weather cards and his lifebuoys on to his left teammate, who then has to play with these cards for the next round, while the player himself receives the cards of his right neighbor.

In total, as many rounds are played as there are players. The winner of the game is the player with the most points after the last round.

Versions and reception

The game was developed by the German game designer Stefan Dorra and was published in 1997 as Zum Kuckuck by the FX Schmid publishing house in two editions. In 2001 it was published with a new theme as Land under at Berliner Spielkarten and was included in the 2001 selection list of the Game of the Year ; in the same year it was voted third place in the choice of the best card game for the à la carte card game award . Shortly afterwards, the game was also published in German by Amigo . Internationally it was picked up by Gamewright in 2006 and published in English as Turn the Tide . The Dutch version Pompen of Verzuipen , which was published by PS-Games in 2006, was nominated for the Dutch Games Award. This was followed by editions in Chinese (2009 from Wargames Club Publishing, 2014 from Swan Panasia Co., Ltd.), Italian (2009 from Dal Negro), Russian (2010 from Lifestyle Boardgames Ltd.) and Korean (2019 from DiceTree Games). Another German version was also published by Nürnberger-Spielkarten-Verlag in 2019 .

The jury's assessment of the game of the year said:

“Unpleasant surprises in spite of good cards are not uncommon as the other players can bluff a lot. Psychology is involved, but also a good dose of tactics. Nobody should miss this inexpensive card game fun! "

supporting documents

  1. a b c d e f g h game instructions Land unter , Amigo 2002
  2. a b country under in the database of the Spiel des Jahres eV; accessed on April 10, 2020.
  3. Country under , versions at BoardGameGeek. Retrieved April 10, 2020 .

Web links