List of Skat terms

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Skat terms are various more or less common, unofficial names for special game situations, starting hands, card combinations and characteristics of the players in the game of Skat . Many of the terms found here are also used in other trickery games or in card games in general .

Common terms

Game positions

Forehand, middle and hind quarters (3 players)
  • Dealer : The person who deals the cards.
  • Forehand : The person to the left of the dealer. She is the first to get her cards.
  • Metacarpal : The person to the left of the forehand and to the right of the hindquarters. She gets the cards second
  • Hindquarters : The last person to get their cards. If there are three players also the dealer. If there are four players, the person to the right of the dealer
  • Listener: corresponds to the player on forehand; The listener listens to the stimulus command of the sender or the further sender.
  • Sager: corresponds to the player on the middle hand; The teller gives the first bidding bids to the listener.
  • Further teller: corresponds to the player in hindquarters; The further teller gives the bid to the listener after the teller has got off or to the teller after the listener has got off.

Game variants

  • Zero: no trick may be taken by declarer
  • Grand : only jacks are trumps
  • Revolution: like zero; Opponents may exchange two cards
  • Bock: all game values ​​count twice
  • Ramsch : Each player plays alone; as few points as possible should be made
  • Schieberamsch : like junk, the Skat can be picked up clockwise by all players. If a player does not take up the skat, the loser's points are usually counted twice. After taking up the Skat, the player puts two cards back into the Skat, where they can possibly be picked up by the next player. Usually the skat is pushed once per player, so each player can exchange up to two cards once. Pushing jacks after taking up Skat is often forbidden.

Play value increase

Change in multipliers

The multiplier for calculating the game value (see Skat ) is increased:

  • Hand: Skat is not recorded
  • Schneider: Player or opponent scores less than 31 points
  • Black: Player or opponent do not take a trick
  • Tailor announced: the declarer announces the failure to reach the 31 points beforehand with his game
  • Black announced: the declarer announces the failure to take a trick with his game beforehand
  • Ouvert: the declarer puts all 10 cards face up on the table before the game starts (no multiplier change in the zero games)

Play value doubling

The play value is doubled for each of the listed terms:

  • Cons: an opponent does not believe that the declarer will win
  • Re: Declarer response to Contra when he thinks he is winning the game
  • Bock: Response of the opponents to a re of the declarer, if they are still convinced that they can win the game; sometimes also called "Supra"
  • Zippe: Declarer's answer to Bock (Supra) if he believes he will win the game - despite the confidence of the opposing party; also called "deer"

Names of cards or card combinations

  • Cutting , snipping or making a cut : not playing a high card and thereby winning a higher card from the opponent. Mostly, with an ace on a ten cut . With this type of game you run the risk of losing your own high card.
  • blank (1): a blank card is a single card of one suit.
  • blank (2): if a player is blank on a suit , he has no card (any more) of that suit.
  • Rollmops , woolly heads , a mutt or a motley dog from every village : after the deal, a player has two jacks and two cards of each color in hand.
  • Flag , flute , torch or crossbar : a player has many cards, usually 5, 6 or 7, of one suit.
  • Picture book : after the deal, a player only has pictures (kings, queens and jacks) in hand. A successful solo game is impossible with this hand.
  • Coffee party : a player owns all 4 queens, which are mostly useless in the game
  • Grandma , Grandma leaf or coachman : such a good hand that you normally cannot lose a solo game and usually wins big , often Schneider or even Black.
  • Boy : Jack.
  • Gauss : Jack of clubs.
  • Farmer : Jack.
  • The old man : Jack of clubs.
  • Wenzel : Boys.
  • Full : Name for ace and 10.
  • Spaces , zeros or luschen : Name for 7, 8 and 9.

Regional terms

  • Shot : for "Re" (Swabian)
  • Shock : for "Re" (leaf)
  • flat : as in "the card I had floored that I had to play" or "I had only one plate 10": a singleton
  • Wenzel Lusche: Schell Unter (Saxon)
  • Daus: Ass

Examples of "skat talk"

  • 17! or 17½! - Pass when opening the bidding, it is just not enough for 18
  • You always have 18! - When opening the bidding with 18 points
  • 59! or 59½! - The opponents are off the hook, but could not win the game. The actual number achieved is somewhere between 31 and actual 59.
  • 59 squashed and played the old man out! - When facing the Jack of Clubs, but also in a game that is difficult or impossible to win
  • 5 full and one picture book - expression for winning a game, since 5 full (min 51 pts) and a few pictures are enough to get over 60 points.
  • Aargh, my heart! - Inadmissible advice to the other player to play hearts or (permissible) announcement of a heart game
  • Offering makes a bed! - Queen or King is played to force the declarer to either take a few points or let the opponent take a trick. Bed in the sense of flattening .
  • Aces or Lasse! - Teammates should be encouraged to play aces ( “With a grand you play aces or you shouldn't!” Or “With a grand you play aces or shut up!” )
  • They break on the table! - Request to a player who is very hesitant to hurry up and play a card. With them both the individual stitches of the game are meant not go seemingly always around, as well as the games themselves, because you can not always win, but in any case have to play.
  • On the table is lost!
  • They should die on the table!
  • A mutt from every village - illegal indication that you have two cards and two jacks of all four colors in your hand
  • Ouch, what's that? - Inadmissible advice to the other player to play spades or (permissible) announcement of a game of spades
  • With zero there is always a contradiction - a zero sheet always has a weak point, otherwise the person would play a zero envelope
  • At the Grand you play ace, otherwise you shut up! - Other players should be encouraged to play aces
  • At the Grand you play aces or you shouldn't! - Alternative to the above Saying
  • Under churning means the dropping of a high off-color (usually aces or tens) in hindquarters when the players the trick already owns or metacarpal, when it is hoped that the partner wins the trick.
  • Somebody got mixed up on a bridge once. And then it turned out that it wasn't his turn - an indication that the dealer had shuffled enough and should slowly take off.
  • In Altenburg ... Under the bridge ... is a roundabout. In the middle there is a cross: "He would still mix today" - cf. above
  • There he goes through the villages! - The declarer initially plays a mistake instead of drawing trumps as usual.
  • That's enough, said the public prosecutor - the opposing party stabbed 60 eyes in the current game, the solo player can no longer win.
  • This helps the father on the mother - exclamation in a stab after the other party has stabbed more than 60 points.
  • That's half the battle or that's half the way to Rome - declarer in hindquarters tricks ace and ten from fault with trump ace or ten and makes so min. 31 eyes in one stitch.
  • Long for the enemy, short for the friend - frequent opening of the game. If forehand is not the solo player, he usually plays a long suit if the solo player is middle hand. If the middle hand is the partner, a short suit is played.
  • Long color short path, short color long path - variant of the above saying.
  • Short to the friend, long to the enemy - that is the downfall of the player - cf. Long to the enemy, short to the friend
  • “Der” becomes a soldier… and “der” becomes a soldier - Frequent comment when pressing
  • The ass is split! (or: 60, 60, split ass ) or on your glasses in your pants! - Both parties have 60 points.
  • Spaltarsch! - Alternative to the above Saying
  • I'll nail him down or he 'll get you in the head - hindquarters stabs off unexpectedly.
  • You can keep the rest - declarer already has enough eyes to win and gives the remaining tricks.
  • The three of the king always goes for a ride! - Indication that you can supposedly still win a trick with a king (and two Luschen of the same color) in color or grand games. ( King of three always takes a trick! )
  • The bricklayer mixes the mortar - comment of the losing declarer if the "bricklayer" takes a trick or draws trumps.
  • He's ashamed - a blank 10 is thrown face down on the played ace of the declarer.
  • The skat is buzzing again or I really needed it - comment while taking up the skat.
  • The eyes die on the table! - Request for a risky allusion of eyes or exclamation during such a play.
  • "The seven and the eighth was all he brought." - When the opposite side serves a played old man (Kreuzbube) with two Luschen.
  • This chicken dog from Karo! - Inadmissible advice to the other player to play diamonds or (permissible) announcement of a game of diamonds
  • Everyone has a heart! - when playing from the heart.
  • Peace Offer - Declarer plays a low card and gives the opponents the trick.
  • Crucified, Died, and Buried - One or more cards of clubs killed the game.
  • Laid is laid! - The player accidentally places a wrong card of the same suit
  • Guns in the town hall - the player's remaining cards are high, so he reveals.
  • Grand Hand takes one closed! - Frequent saying when you only pick up your playing cards after they have been completely dealt by the dealer.
  • The geese shit green in May! - Green is declared a trump suit by the declarer or when playing green.
  • Hand has a lot - If the player plays a hand, the probability is higher that he is not bare in a suit
  • If you have seen ace and 10, you should go off the suit! - If Ace and Ten have been played by a suit, it is usually not beneficial for the opponent of the declarer to continue to play this suit
  • Ace of hearts in love and play! - At the beginning the forehand plays the ace of hearts
  • Hearts are trumps! - Heart is always trump! - Heart is declared a trump suit by declarer
  • Heart with stem or new blue - spades
  • The aunt laughs heartily ... when she has had a good breakfast - announcement of a heart game
  • Pants down! (1) - when declarer forces his opponent to serve trump
  • Pants down! (2) - Request to place all 10 cards face up on the table in a crotchless game before the game begins
  • I've got it in the cross! - Inadmissible advice to the other player to play clubs or (permissible) announcement of a game of clubs
  • I play 18! - If only one of the players said 18 when bidding (which is often the case with Preisskat, for example), he hereby expresses that he is not making use of the opportunity to play a higher-value game, but that he actually only plays single-diamond .
  • In the sign of the Lord! - A player plays the ace of clubs (acorns)
  • Guys! - Announcement of a grand game.
  • Karo is the name of the chicken dog - the announcement of a game of diamonds
  • Card or piece of wood - requesting a player who is too hesitant to hurry up and play a card.
  • Long way, short color! - see. Long to the enemy, short to the friend
  • Do it cheap and play diamonds! - Comment by the opponent when recognizing that a game is difficult or impossible to win. (Ex .: overexcited)
  • Once again Leipziger Allerlei - cf. A mutt from every village
  • By walls one understands the deliberate not playing despite good cards in order to force a fellow player into the solo game, which he will probably lose.
  • Precision work or 61 is just as good as 89 - the declarer wins with 61 eyes.
  • Zero on the horse - announcement of zero ouvert
  • Grandma and Grandpa got lost in the forest ... - Reaction of the opposing side to a (supposed) Grandma leaf of the declarer, if he does not lie down.
  • Piesch brings you! - when a card of spades decides the game
  • Pikus, the woodpecker! - Announcement of a game of spades
  • Junk or clap! - Announcement of two players who did not participate in the bidding game in order to provoke the third player to a junk game.
  • Out and Won - Declarer wins the round and opposing party is off the hook.
  • Rest with me! - Declaration by the declarer that all further tricks will go to him; he then puts his remaining cards on the table so that the opponents can verify the claim.
  • Schneider - black! - Schneider is always black! - Provocative statement by the opponent in a game won by the declarer who ended the game with all the tricks.
  • Tailors are people too! - in the opponent's tailoring game
  • Write home for money! - if you have a good hand to intimidate your opponents
  • Seven, nine, pawn - stands like a wall or seven, nine, under - no one underneath - at zero a color with 7, 9 and jack is absolutely dense (this is only correct if you don't use the combination: 7, 9, Jack and Ace in the same suit and does not have to play the suit itself). Also applies to 7, 8, jack.
  • Seven, eight, lady, fluttering like a flag - not absolutely tight at zero.
  • Eight, nine, ten - can still go
  • How to play with students! - when the other party is "brought before".
  • Play ace or you'll get wet! - Grand opening rule
  • Trump is the soul of the game or Trump is the soul of the piano - when playing the trump
  • A game that the declarer has lost is called bent over .
  • The bees sting from behind! - says Hinterhand when he (mostly contrary to expectation) trumps a high trick
  • Under show always goes alluding same color error, the declarer in metacarpal can not have and either stab or throw, leading either to trump poverty or churning.
  • Before the bowl in the pants - If the declarer loses with the last trick.
  • Shortly before the locus went in the pants - alternative to the above. Saying
  • What is written on the graves - the declarer plays a cross or a player plays a cross.
  • Wat once goes, goes twice! - if you come up with the same color twice in a row.
  • If you don't know where, play diamonds! - Announcement of a game of diamonds
  • If you play black, you press black
  • Wenzel meeting at the Wartburg - a player has all four sub in hand

Web links

Individual evidence

  1. An early mention of this expression can be found in the Posse Datterich, written in 1841 and premiered in 1862 : " Knerz:" What then does it play best? "Datterich:" Nor eraus! E katt or e log of wood! Come on as you may! " In the same period - and still today - there is the French expression jouer une carte ou un fagot ( Eng . To play a card or a bundle of sticks (or wood) ).